Stroke Clinical Trial
— VROfficial title:
Immersive Virtual Reality to Improve Outcomes in Patients With Stroke: A Pilot Study
| Verified date | January 2024 |
| Source | VA Office of Research and Development |
| Contact | n/a |
| Is FDA regulated | No |
| Health authority | |
| Study type | Interventional |
Over 15,000 Veterans are treated by the VA for stroke each year. A stroke means that part of the brain dies. Many people who have a stroke have difficulty with moving their arm, using their hand, and they have pain. Virtual reality is a video-game based treatment that may help people with stroke improve in these areas. Virtual reality involves using a computer and goggles to make a person feel like they are in a different world with new sights and sounds, relaxing on a beach where there is no pain, or playing the piano. In virtual reality, stroke patients can practice movement in a safe and motivating environment. For example, a person with stroke who has weakness in his/her arm can safely reach for plates in a virtual cupboard. In a virtual environment, the plates can't break. This study will help investigators to determine if people with strokes who are treated with virtual reality like it, and if they have less pain and better movement.
| Status | Completed |
| Enrollment | 10 |
| Est. completion date | December 14, 2022 |
| Est. primary completion date | December 14, 2022 |
| Accepts healthy volunteers | No |
| Gender | All |
| Age group | 18 Years to 80 Years |
| Eligibility | Inclusion Criteria: -Veterans who have been diagnosed with - an acute ischemic or hemorrhagic stroke and - post-stroke are admitted to James A. Haley Veterans' Hospital inpatient rehabilitation - age 18-80 with stroke diagnosis verified by brain imaging. Exclusion Criteria: - Unable to follow instructions or participate in immersive VR therapy due to significant cognitive impairment, - History of seizures. |
| Country | Name | City | State |
|---|---|---|---|
| United States | James A. Haley Veterans' Hospital, Tampa, FL | Tampa | Florida |
| Lead Sponsor | Collaborator |
|---|---|
| VA Office of Research and Development |
United States,
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* Note: There are 48 references in all — Click here to view all references
| Type | Measure | Description | Time frame | Safety issue |
|---|---|---|---|---|
| Primary | Action Research Arm Test | The Action Research Arm Test includes 19 clinician-administered tests across 4 sub-domains: Grasp, Grip, Pinch, Gross Movement. Each test is scored on a 0 (no movement possible) to 3 (movement performed normally) scale. Within each domain a score of 3 on the first and hardest test, the remaining tests are also scored as 3. A score of 0 on the second, easiest test, remaining tests are scored as 0. Tests are summed within each domain: Grasp (range = 0-18), Grip (range = 0-12); Pinch (range = 0-18); Gross Movement (range = 0-9). A total score was then calculated by summing the scores from each sub-domains (range= 0-57) with higher scores indicating better hand dexterity. | 4 weeks | |
| Primary | Fugl-Meyer Assessment Upper Extremity | The Fugl-Meyer Assessment of Motor Recovery after Stroke-Upper Extremity is a measure of upper extremity stroke recovery, specifically functional impairment. It consists of 63 functional rests across 4 sub-domains: Joint Pain, Motor Function, Passive Joint Range of Motion, and Sensation. Each functional test is rated on a 0 to 2 scale with higher scores indicating greater functioning. Test scores were then summed within each sub-domain: Joint Pain (range = 0-24), Motor Function (range = 0-66); Passive Joint Range of Motion (range = 0-24); Sensation (range = 0-12). Within each sub-domain, higher scores indicate greater improvement in upper extremity function. | 4 weeks | |
| Secondary | Pain Outcomes Questionnaire-VA | The 0 (no pain at all) to 10 (worst pain possible) pain numeric rating scale from the Pain Outcomes Questionnaire-VA was used to measure post-stroke pain intensity. | 4 weeks |
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