Clinical Trial Details
— Status: Completed
Administrative data
| NCT number |
NCT04259424 |
| Other study ID # |
Pro#00092739 |
| Secondary ID |
|
| Status |
Completed |
| Phase |
N/A
|
| First received |
|
| Last updated |
|
| Start date |
March 22, 2021 |
| Est. completion date |
March 31, 2022 |
Study information
| Verified date |
April 2023 |
| Source |
Medical University of South Carolina |
| Contact |
n/a |
| Is FDA regulated |
No |
| Health authority |
|
| Study type |
Interventional
|
Clinical Trial Summary
The purpose of this project is to establish initial feasibility and tolerability of a
combined aerobic exercise (AEx) and upper extremity motor practice intervention on upper
extremity (UE) function in chronic stroke survivors. This novel intervention pairs AEx with a
virtual reality-based upper extremity rehabilitation game, Duck Duck Punch (DDP). AEx has
been shown to improve overall brain function and promote a healthy brain environment; thus it
may serve as an effective 'primer' and enhance the effects of DDP. Movement-based priming for
rehabilitation involves performing movement or exercise before, or simultaneous to, an
intervention with the goal of improving the effectiveness of the intervention. AEx combined
with UE rehabilitation can improve UE function and self-reported health status in chronic
stroke survivors. However, gaps remain regarding the clinical applicability of an AEx priming
session and the mechanisms contributing to changes in UE functions in response to AEx-primed
UE rehabilitation. Therefore, the aim of this project is to: 1) demonstrate the feasibility
of pairing AEx + DDP in stroke survivors; 2) quantify the magnitude of the effect of the AEx
+ DDP intervention on UE function; 3) examine relationship of biomarkers of the nervous
system and response to AEx + DDP.
Description:
With a surviving cohort of nearly 7 million individuals, stroke is the leading cause of
long-term disability in the United States. Of the ~795,000 new strokes occurring annually,
approximately 2/3rds of survivors will have some degree of long term disability. The
prevalence of post-stroke disability coupled with the fact that more people are surviving
stroke reflects an increasing need to develop effective rehabilitation strategies aimed at
reducing disability and improving quality of life for the millions of stroke survivors, their
families and caregivers.
The overwhelming majority of stroke survivors, >75%, exhibit upper extremity (UE)
hemiparesis, and only 15% will recover fully. Furthermore, residual UE impairment is closely
linked to long-term disability and reduced quality of life. Current meta-analytic evidence
supports virtual reality stroke rehabilitation interventions for improving UE function
suggesting that this is a promising area for further therapeutic development.
Duck Duck Punch (DDP) is an interactive computer game deliberately designed to enhance UE
movement quality via individualized progressive movement practice along with an array of
performance metrics allowing for within-session feedback on movement performance. Although
response to UE virtual reality rehabilitation interventions, such as DDP, involves a
multitude of factors, neuroplastic changes are a primary mechanism underlying functional
recovery. Thus, pairing DDP with a priming intervention to facilitate a
'neuroplastic-friendly' environment may make the CNS more amenable, and enhance response to
DDP rehabilitation and ultimately improve outcomes.
Aerobic exercise (AEx) training has positive benefits on overall brain function including
enhanced global cognition, executive function, and processing speed and attention in healthy,
older adults. Additionally, a single session of AEx acutely improves motor memory and
learning in younger, healthy adults. Although AEx has been used to improve cardiovascular
function following stroke, its neurofacilitatory effects in stroke have yet to be tested
empirically. Candidate mechanisms through which AEx enhances brain function and motor
learning include changes in circulating brain-derived neurotrophic factor (BDNF) and
corticomotor excitability. BDNF is believed to play an integral role in several neuroplastic
processes and promotes the strengthening of synaptic connections, i.e. long-term potentiation
(LTP) and current research indicates that AEx can acutely and chronically increase
circulating BDNF. Corticomotor excitability (CME) is often used as an indicator of LTP-like
neuroplasticity and may underlie improvements in motor memory and learning. Similarly to
BDNF, AEx can acutely enhance corticomotor excitability in control and chronic stroke
subjects. Facilitating central nervous system function provides rationale to determine the
role of AEx in 'prime' the brain for a subsequent intervention to maximize neuroplastic
potential.
Movement-based priming for neurorehabilitation involves performing movement or exercise
before, or concurrent to, a therapeutic intervention with the goal of improving the efficacy
of the therapeutic intervention. Emerging evidence supports AEx as a potential priming tool
for UE stroke rehabilitation. AEx combined with UE task training can improve UE function and
self-reported health status in chronic stroke survivors. Despite the promising results, there
are gaps in the literature involving: 1) the clinical applicability of an AEx priming
session; and 2) mechanisms contributing to changes in UE functions in response to AEx-primed
UE rehabilitation. Addressing these gaps will be necessary to develop an AEx primer that is
potent and time efficient, with respect to current clinical models. Therefore, the purpose of
this pilot proposal will be to establish initial feasibility and tolerability benchmarks via
the following aims:
1. Demonstrate the feasibility of pairing AEx + DDP in stroke survivors with UE hemiparesis
2. Quantify the magnitude of the effect of the AEx + DDP intervention on UE impairment and
function
3. Examine the relationship of biomarkers of neuroplasticity (BDNF and corticomotor
excitability) and response to AEx + DDP
To accomplish these aims, chronic stroke survivors with moderate UE hemiparesis will undergo
18 sessions of AEx + DDP training. Each week, for six weeks, subjects will undergo three
sessions of AEx + DDP. During each session subjects will complete 15 minutes of aerobic
exercise followed by 200 repetitions of DDP. Assessment of UE function and biomarkers of
neuroplasticity will be assessed before and after the AEx + DDP intervention.