Stroke Clinical Trial
Official title:
Innovative Biofeedback Interface for Enhancing Stroke Gait Rehabilitation
This study will conduct a preliminary evaluation of and obtain user data on a novel game-based visual interface for stroke gait training. Study participants will complete one session comprising exposure to gait biofeedback systems in an order determined by randomization. Participants will be exposed to 2 types of biofeedback interfaces: - newly developed game-based interface (projector screen display) - traditional, non-game interface
Status | Recruiting |
Enrollment | 24 |
Est. completion date | February 28, 2024 |
Est. primary completion date | February 28, 2024 |
Accepts healthy volunteers | Accepts Healthy Volunteers |
Gender | All |
Age group | 18 Years to 90 Years |
Eligibility | Inclusion Criteria for Post-Stroke Participants: - age 30 to 90 years - chronic stroke (>6 months post stroke) affecting the right leg - ambulatory with or without the use of a cane or walker - able to walk for 2 minutes at the self-selected speed without an orthoses - resting heart rate 40-100 beats per minute Exclusion Criteria for Post-Stroke Participants: - cerebellar signs (ataxic ("drunken") gait or decreased coordination during rapid alternating hand or foot movements) - history of lower extremity joint replacement - inability to communicate with investigators - neglect/hemianopia, or unexplained dizziness in last 6 months - neurologic conditions other than stroke - orthopedic problems in the lower limbs or spine (or other medical conditions) that limit walking or cause pain during walking Inclusion Criteria for Able-bodied Participants: - age 18 to 90 years - no history of neurologic disease - no history of orthopedic disease or injury affecting the lower extremity Exclusion Criteria for Able-bodied Participants: - history of neurologic disease - history of orthopedic disease or injury to the lower extremity in the past 6 months - pain or discomfort during walking - cardiovascular or medical condition affecting ability to exercise or walk |
Country | Name | City | State |
---|---|---|---|
United States | Emory Rehabilitation Hospital | Atlanta | Georgia |
Lead Sponsor | Collaborator |
---|---|
Emory University | Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD) |
United States,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Other | Qualitative Feedback | User experiences about the feedback will be obtained in the form of subjective comments. | Day 1, after each of the biofeedback sessions | |
Other | Heart Rate | Participants wear a heart rate monitor placed on the chest under clothing (Polar USA, Lake Success ,NY) and heart rate is collected after every sixty seconds of walking. | Day 1, during and after each of the biofeedback sessions | |
Other | Skin Impedance | A galvanic skin resistance (GSR) device is wrapped around the index and middle finger on the subject's left or right hand ensuring it was not on the bone of the fingers nor tightly wrapped to avoid blood flow restriction. These data are collected for 3 minutes when the subject is presented with the biofeedback interface. | Day 1, during each of the biofeedback sessions | |
Primary | Peak AGRF | Paretic leg or targeted leg peak push off force (peak AGRF) will be calculated from GRF data. The success of the targeted training task will be assessed as the percentage of steps for which the target paretic AGRF was achieved. | After each biofeedback interface session on Day 1 | |
Primary | Trailing Limb Angle | The trailing limb angle contributes to increased propulsion during walking. In stroke survivors, trailing limb angle increases as walking speed increases. | After each biofeedback interface session on Day 1 | |
Secondary | Likert Enjoyment/Boredom Scale Scores | The Likert Enjoyment Boredom Scale is a 4-item instrument evaluating user reports of perceived effort in four different domains: Enjoyment/Fun, Boredom, Motivation, and Challenge. Each domain is scored on a 8-point scale from 1 to 8, where the intensity of each domain is scored as 1 = not at all to 8 = very much/a lot. | Day 1, after each of the biofeedback interface sessions | |
Secondary | NASA Task Load Index (NASA - TLX) | The NASA task load index (NASA - TLX) evaluates user reports of perceived effort in five different domains:Mental Demand, Physical Demand, Temporal Demand, Performance, Effort, and Frustration. Each domain is scored on a 21-point scale from 1 to 21, where very low demand/perfect performance = 1 and very high demand/failure = 21. | Day 1, after each of the biofeedback interface sessions | |
Secondary | Borg Rating of Perceived Exertion (RPE) Scale | The Borg Rating of Perceived Exertion (RPE) Scale asks respondents to report how hard it feels like their body is working. Perceived exertion is rated on a scale from 6 to 20 where "no exertion at all" is scored as 6 and "maximal exertion" is scored as 20. Ratings between 12 and 14 are generally considered as a moderate intensity level. | Day 1, during each of the biofeedback interface sessions | |
Secondary | User Evaluation Questionnaire (UEQ) Score | User experience of the biofeedback game is assessed with a 26-item user evaluation questionnaire (UEQ). Participants indicate how they found the session to be for a variety of usability qualities, including likability, speed, and meeting expectations. Responses are given on a 7-point scale where scale where 1 = the most agreement with the adjective on the left, 4 = a neutral response, and 6 = the most agreement with the adjective on the right. | Day 1, after each of the biofeedback sessions |
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