Stroke Clinical Trial
— DDPSBIROfficial title:
Establishing the Functional Viability and Dose-response of Duck, Duck Punch: A Stroke Rehabilitation Computer Game
Verified date | July 2020 |
Source | Medical University of South Carolina |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
This study has 2 parts: In one part of this study, people with stroke will either play a custom designed computer game for stroke rehabilitation called Duck Duck Punch or an off the shelf computer game with their weaker arm 3 times per week for 6 weeks. Evaluations will determine whether or not one computer game improved arm movement more than the other. In the second part of the study, people with stroke, caregivers of people with stroke and stroke rehabilitation therapists will meet in several focus groups to design a useful and informative Duck Duck Punch performance report.
Status | Completed |
Enrollment | 66 |
Est. completion date | February 8, 2019 |
Est. primary completion date | February 8, 2019 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 21 Years to 90 Years |
Eligibility |
Inclusion Criteria: - experienced unilateral hemispheric ischemic or hemorrhagic stroke at least 3 months but no more than 7 years prior - exhibit voluntarily shoulder flexion of the affected arm =30° with simultaneous elbow extension =20°. The investigators reason that persons at this motor ability level have residual arm activation and enough ability to engage in treatment-related reaching movements elicited by the computer games - baseline FMA-UE score of at least 19 points but no more than 52 points (out of 60 points) based on previously published research by this study's investigators in which categories were defined based on post-stroke UE motor impairment - passive range of motion in affected shoulder, elbow and wrist within 20 degrees of normal values - 21-90 years of age - a caregiver or friend who is willing to assist with the set up and operation of the computer game throughout the 6 week intervention. Exclusion Criteria: - lesion in brainstem or cerebellum because lesions in these locations my interfere with the visual-perceptual and cognitive skills needed for motor re-learning as is expected to occur as a result of the intervention - presence of other neurological disease that may impair motor skills (e.g., Parkinson's Disease) - pain in the affected arm that interferes with reaching movements - significant cognitive impairment, defined as Montreal Cognitive Assessment score < 22 - orthopedic condition or impaired corrected vision that alters the kinematics of reaching - unable to travel to the UE Motor Function Laboratory in Charleston, South Carolina 4 times (pre-, mid- post- and retention testing). |
Country | Name | City | State |
---|---|---|---|
United States | Medical University of South Carolina | Charleston | South Carolina |
Lead Sponsor | Collaborator |
---|---|
Medical University of South Carolina | National Institute of Neurological Disorders and Stroke (NINDS), National Institutes of Health (NIH) |
United States,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Fugl-Meyer Upper Extremity Assessment (FMA-UE) | 33 item measure of upper extremity (UE) motor control impairment. Total scores were analyzed from 0/66 (indicating a severe impairment, no motor control) to 66/66 (indicating a mild impairment, with near normal motor control) | Change from baseline at post 6 weeks of intervention | |
Secondary | Wolf Motor Function Test (WMFT) | The Wolf Motor Function Test contains 15 items, each of which measure upper extremity functional ability by recording the time (seconds) required to accomplish the task. High functional ability is evident in quicker performance times near 0 seconds. Low functional ability is evident in slower performance times near 120 seconds. The assessment is scored by recording the time to perform each of the 15 items (0 seconds to 120 seconds per item), then the average item performance time is calculated. A small average item performance time (near 0 seconds) indicates higher functional ability and thus a better outcome. A large average item performance time (near 120 seconds) indicates less functional ability and thus a poorer outcome. | Change from baseline at post 6 weeks of intervention | |
Secondary | Kinematic Variable; Shoulder Flexion-elbow Extension Interjoint Coordination | Shoulder flexion-elbow extension interjoint coordination. Correlation between the shoulder flexion and elbow extension joint angles during a forward reach movement. Values range from -1 (indicating an abnormal flexor synergy pattern, i.e. higher impairment) to 1 (indicating movement similar to a healthy individual, i.e. lower impairment). | Change from baseline at post 6 weeks of intervention | |
Secondary | Kinematic Variable; Trunk Displacement | Displacement of the upper trunk marker during reaching task | Change from baseline at post 6 weeks of intervention |
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