Depression Clinical Trial
— VR-RTOfficial title:
Virtual Reality-Reward Training for Anhedonia
The purpose of this study is to compare the effects of Virtual Reality-Reward Training (VR-RT) with an active control condition, Virtual Reality-Memory Training (VR-MT), on positive affect and other clinical symptoms. VR-Reward Training is a novel intervention aimed at enhancing savoring of positive experiences among individuals with depression and low positive affect through guided imaginal recounting following immersion in positive VR experiences. Target enrollment is 80 male and female participants with low positive affect, depression, and impaired functioning, who are at least 18 years old, who will be randomly assigned to 7 weeks of either Virtual Reality-Reward Training (VR-RT) or Virtual Reality-Memory Training (VR-MT). Participants will complete in-person VR sessions, laboratory assessments, self-report questionnaires as part of the study. The total length of participation is around 3 months.
Status | Recruiting |
Enrollment | 80 |
Est. completion date | December 31, 2024 |
Est. primary completion date | December 31, 2024 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 18 Years and older |
Eligibility | Inclusion Criteria: 1. At least 18 years old 2. Fluent in written and spoken English 3. Meet all of the following dimensional score cutoffs: 1. Score on the DASS-21 depression subscale must be = 11 2. Score on the PANAS-P of 24 or lower 3. Score on the SDS of = 6 4. Willingness to refrain from initiating other psychosocial treatments throughout the duration of the study Exclusion Criteria: 1. Lifetime history of bipolar disorder, psychosis, mental retardation, or organic brain damage 2. Substance use disorder in the past 6 months 3. Current use of psychotropic medications 4. Currently pregnant or planning to become pregnant 5. Self-reported frequent motion sickness 6. Self-reported seizures within the last year and/or a diagnosis of epilepsy |
Country | Name | City | State |
---|---|---|---|
United States | University of California, Los Angeles | Los Angeles | California |
Lead Sponsor | Collaborator |
---|---|
University of California, Los Angeles |
United States,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Depression, Anxiety, and Stress Scales (DASS-21) | Reported symptoms of depression (score range: 0-21), anxiety (score range: 0-21), and stress (score range: 0-21), higher scores indicate higher severity and frequency. | Change from baseline to follow-up (Week 12) | |
Primary | The Positive Affect and Negative Affect Schedule-Expanded Form (PANAS X) (General Dimensions Scales) | Change in reported positive affect (general dimensions scale positive affect) and negative affect (general dimension scale negative affect) (score range for each scale: 10-50, higher scores represent higher levels of positive affect or negative affect). | Change from baseline to follow-up (Week 12) | |
Primary | MASQ-AD 14 Item | Change in reported anhedonia (score range: 14-70), with higher scores indicating greater anhedonic symptom severity | Change from baseline to follow-up (Week 12) | |
Secondary | Behavioral Activation Scale (BAS) | Change in reported reward sensitivity (score range: 23-92), with higher scores indicating higher reward sensitivity | Change from baseline to follow-up (Week 12) | |
Secondary | Work and Social Functioning Scale (WSAS) | Change in impairment in the following life domains: work (score range: 0-8), home management (score range: 0-8), social leisure (score range: 0-8), private leisure (score range: 0-8) and personal or family relationships (score range: 0-8). | Change from baseline to follow-up (Week 12) | |
Secondary | Positive and Negative Affective Schedule (PANAS) | Change in reported positive affect and negative affect (score range for each scale: 10-50, higher scores indicate higher levels of positive affect or negative affect) | Change from baseline to follow-up (Week 12) | |
Secondary | Temporal Experience of Pleasure Scale (TEPS) | Change in reported anticipatory pleasure (score range: 10-60) and consummatory pleasure (score range: 8-48). Higher scores indicate higher reward responsiveness. | Change from baseline to follow-up (Week 12) | |
Secondary | Effort Reward Trade-off Task | Change in behavioral effort for reward (button presses for points) and experience of reward (happiness ratings). The Effort Reward Trade-off Task is a novel online behavioral task. | Change from baseline to follow-up (Week 12) | |
Secondary | Positive Valence Systems Scale (PVSS-21) | Change in reward anticipation, motivation, and consumption for rewards such as rewards such as food, physical touch, positive feedback, social interactions, hobbies and goals (score range: 21-105). Higher scores (e.g. 105) indicate higher reward responsiveness. | Change from baseline to follow-up (Week 12) |
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