Outcome
Type |
Measure |
Description |
Time frame |
Safety issue |
Primary |
Fugl-Meyer Assessment of Upper Extremity Function (Upper Extremity Sub-scale) |
Upper Extremity motor function Sub-Scale: 0 (completely impaired) to 66 (normal). |
Change from baseline at 4 weeks |
|
Primary |
Trail Making Test B (TMT-B) (raw score) measure of cognitive executive function |
Timed test measures the subject's executive function. Subject is asked to connect dots of a page (with associated digits) in increasing magnitude, in the shortest time. Less time (measured in seconds) is better. |
Change from baseline at 4 weeks |
|
Secondary |
Upper extremity functional index (UEFI) self-report of independence in daily activities |
Self-report of Independence in activities of daily living (ADLs). Scale: 0 (complete lack of independence in performing a given ADLs) to 80 (completely independent in that task). The form reports on 20 ADLs, which the highest score being 4 on each of them. Thus the highest possible score is 80 (20x4). |
Change from baseline at 4 weeks |
|
Secondary |
Chedoke Arm and Hand Activity Inventory (CAHAI) 9 measure of independence in bimanual daily activities |
ADL independence in bimanual tasks. Score Scale: 0 (completely impaired) to 63 (normal). Higher score is better, represented more independence in performing tasks with both hands. |
Change from baseline at 4 weeks |
|
Secondary |
Arm range of motion (degrees) measure for shoulder, elbow, wrist and fingers |
Measurement of active movement range for shoulder, elbow and fingers. Subjects' arm range of motion in each kinematic angles are measured in degree using a goniometer. Larger number is better (more range of motion) |
Change from baseline at 4 weeks |
|
Secondary |
Shoulder strength for deltoid muscles |
Measurement of shoulder strength using calibrated wrist weights. Subjects' shoulder strength is measured in pounds (lbs). More is better. 0 means no strength at all. |
Change from baseline at 4 weeks |
|
Secondary |
Grasp strength for power grasps and pinch grasps |
Grasp strength and pinch strength measurements using dynamo-meter and pinch meter. Three readings are used for the dynamometer when subject is asked to exert maximum power grasp, and then averaged. More is better. Minimum score is 0 (no strength at all). |
Change from baseline at 4 weeks |
|
Secondary |
Neuropsychological Assessment Battery NAB Verbal and Visual Attention Module |
Test for Verbal and visual attention will use Attention module digit span (working memory), dots (visual), which measures quantified metrics of subject's attention level. Dot test has a min of 0 (subject does not find the added dot) and a max of 12 (subject finds all added dots) |
Change from baseline at 4 weeks |
|
Secondary |
Trail Making Test A (TMT-A) measure of visual and cognitive processing speed |
Timed test measures the subject's Processing speed - visual and cognitive processing speed. Less time is better (1 second) |
Change from baseline at 4 weeks |
|
Secondary |
Hopkins Verbal Learning Test, Revised (HVLT-R) measure of verbal, visual and memory |
Tests measures the subject's verbal, visual and cognitive ability including delayed. Has 3 sub-tests plus a delayed recall test. Each sub-test has a min of 0 and a max of 12. Delayed recall has a min of 0 and a max of 24. More is better |
Change from baseline at 4 weeks |
|
Secondary |
Boston Naming Test (short form) test of verbal abbility in name (noun) associations |
Test measures subject's verbal and cognitive ability by asking specific questions. Min score 0 (unable to answer any of 15 questions) max score 15 (answers all). More is better |
Change from baseline at 4 weeks |
|
Secondary |
Brief Visuospatial Memory Test-Revised (Raw score) |
Timed Test of visuo-spatial memory by asking subjects to draw shapes they had seen. Higher score is better. Has alternate forms, only one form will be used in one evaluation. |
4 weeks |
|
Secondary |
Beck Depression Inventory II measure of depression severity |
Depression severity score (0 min, 63 max, less is better). 0 normal, 1-13 minimal; 14-19 Mild Depression; 20-28 Moderate Depression; 29-63 Severe Depression |
Change from baseline at 4 weeks |
|
Secondary |
Subjective evaluation by participant of the experimental therapy |
Participant fills a custom questionnaire with 10 questions. Each question uses a 5-Point Likert scale the system ease of use, perceived benefits and technical issues. Scale (0: Strongly disagree, 4: Strongly agree. i.e., in favor of the system). Higher score is better. Maximum score if all are rated at strongly agree is 40. |
4 weeks |
|
Secondary |
Blood Pressure measure by medical meter |
Blood pressure taken at each session (needs to be within physiological limits). Blood pressure is measured at start, mid and end of session. |
4 weeks |
|
Secondary |
Pulse measure by medical meter |
Pulse taken at every session. Pulse is measured at start, mid and end of session. |
4 weeks |
|
Secondary |
Arm Reach Baseline (computer measure) |
Arm reach area (square inches) measured at start of session. Higher value of reach area is better. |
4 weeks |
|
Secondary |
Session duration (computer measure) |
Duration of exercises performed on the device during a session, measured in minutes by the computer. Minimum is 15 minutes, maximum is 40 minutes More is better. |
4 weeks |
|
Secondary |
Average game scores (computer measure) |
Average of scores achieved by a subjects when playing therapeutic games in a given session. The higher the average the better. Range is 1 (lowest difficulty) to 10 (highest difficulty). |
4 weeks |
|
Secondary |
Arm repetitions (computer measure) |
Computer measure of total arm repetitions done by the subject in the process of playing therapeutic games. The higher the number the better. Minimum is 0 meaning the subject had not mover either arm at all during the session. |
4 weeks |
|
Secondary |
Finger extension repetitions (computer measure) |
Computer measure of total finger extension repetitions done by the subject in the process of playing therapeutic games. The higher the number the better. Minimum is 0 meaning the subject had not opened either hand at all during the session. |
4 weeks |
|
Secondary |
Grasping repetitions (computer measure) |
Computer measure of total grasp repetitions done by the subject in the process of playing therapeutic games in a given session. When playing bimanually, the grasps by each hand are added in this measure. The higher the number the better. Minimum is 0 meaning the subject had not grasped at all during the session. |
4 weeks |
|
Secondary |
Training intensity for arm and finger movements per minute (computer measure) |
Computer measure of average number of arm repetitions and of finger movements or grasps done by a participant in 1 minute in the process of playing therapeutic games. The higher the number the better. Minimum is 0 meaning the participant had not played at all (had no repetitions during that session). |
4 weeks |
|
Secondary |
Cognitive areas trained (computer measure) |
Computer measure of minutes of specific cognitive area training during a session. Specific domains are Attention, Memory, Executive Function and Language. Minimum is 0 (that area was not trained in a session). Maximum is session duration (up to 40 minutes) when only one cognitive area was trained during a session. |
4 weeks |
|
Secondary |
Average game level of difficulty (Computer Measure) |
Computer measure of average game difficulty of all the games played by the subject in a give session. The higher the number the better. Minimum is 1 meaning the subject had played all the games at the lowest level of difficulty in that session. Maximum is 10 (all games were played at their highest level of difficulty). |
4 weeks |
|