Stroke Clinical Trial
Official title:
Evaluation of the Effectiveness of the "VRTierOne" Virtual Therapeutic Game as a Method Supporting the Post-stroke Rehabilitation
Thanks to using VR googles and the phenomenon of total immersion "VR Tier One" allows to completely separate the patient from the hospital environment, provides an intense visual, auditory and kinesthetic stimulation. Depending on the stage of therapy it can have a calming and mood-improving effect or, in another part of the game, it can motivate and cognitively activate the patient. The additional aim of the game is to help the patients regain their emotional balance, let them recognize their resources in order to bring them to power in the rehabilitation process and trigger the natural recovery mechanisms.
The goals of the project:
1. The evaluation of the influence of virtual therapeutic game on the mood and wellbeing of
the patients undergoing post-stroke rehabilitation.
2. The evaluation of the influence of virtual therapeutic game on the acceptance of the
illness and self-efficacy assessment of the patients undergoing post-stroke
rehabilitation.
3. The evaluation of the influence of virtual therapeutic game on the effectiveness of
post-stroke rehabilitation process in relation to locomotive function as well as basic
and instrumental activities of daily living.
4. The analysis of possible side effects appearing while using virtual reality therapy.
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