Stress Clinical Trial
— MOBI-CPROfficial title:
Impact of Serious Smartphone-based Game Use on Adult Performance of Basic Life Support Skills
The aim of the study is to investigate whether a serious smartphone game (called MOBI-CPR game) used in the home environment has an impact on the retention of adult basic life support knowledge and skills.
Status | Recruiting |
Enrollment | 100 |
Est. completion date | August 31, 2023 |
Est. primary completion date | June 30, 2023 |
Accepts healthy volunteers | Accepts Healthy Volunteers |
Gender | All |
Age group | 18 Years and older |
Eligibility | Inclusion Criteria: - Nursing students over eighteen years old - Without training in adult basic life support or within the past six mounts - Physically able to perform CPR - Willingness to perform rescue breathing on a manikin - A completed and signed consent form Exclusion Criteria: - Nursing student younger than 18 years old - Undergone training on adult basic life support within the past six mounts - Physically not able to perform CPR - Do not want to perform rescue breathing on a manikin - Do not want to participate |
Country | Name | City | State |
---|---|---|---|
Slovenia | University of Maribor Faculty of health sciences | Maribor |
Lead Sponsor | Collaborator |
---|---|
Nino Fijacko |
Slovenia,
Hernandez-Padilla J, Suthers F, Fernandez-Sola C, Granero-Molina J. Development and psychometric assessment of the Basic Resuscitation Skills Self-Efficacy Scale. Eur J Cardiovasc Nurs. 2016 Apr;15(3):e10-8. doi: 10.1177/1474515114562130. Epub 2014 Nov 24. — View Citation
Papalexopoulou K, Chalkias A, Dontas I, Pliatsika P, Giannakakos C, Papapanagiotou P, Aggelina A, Moumouris T, Papadopoulos G, Xanthos T. Education and age affect skill acquisition and retention in lay rescuers after a European Resuscitation Council CPR/AED course. Heart Lung. 2014 Jan-Feb;43(1):66-71. doi: 10.1016/j.hrtlng.2013.09.008. Epub 2013 Oct 11. — View Citation
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge | Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful. | 2 weeks after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge | Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful. | 4 weeks after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge | Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful. | 6 mounts after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge | Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful. | 1 year after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge | Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful. | 3 years after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills | Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful. | 2 weeks after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills | Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful. | 4 weeks after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills | Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful. | 6 mounts after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills | Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful. | 1 year after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills | Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful. | 3 years after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the level of acute stress | Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area). | 2 weeks after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the level of acute stress | Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area). | 4 weeks after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the level of acute stress | Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area). | 6 mounts after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the level of acute stress | Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area). | 1 year after baseline intervention | |
Primary | Impact of the use of the MOBI-CPR game on the level of acute stress | Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area). | 3 years after baseline intervention |
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