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Simulation of Physical Illness clinical trials

View clinical trials related to Simulation of Physical Illness.

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NCT ID: NCT04659265 Completed - Diagnoses Disease Clinical Trials

A Priori Diagnosis and Diagnostic Errors

Start date: January 2011
Phase: N/A
Study type: Interventional

This is a prospective randomized single-blind simulator-based trial. 156 4th year medical students were randomised to receive one of three different suspected diagnoses of a pre-treating physician (no diagnosis, myocardial infarction, pulmonary embolism) prior to the task to make a focussed assessment and perform first management steps in a patient presenting to the emergency department. The patient (simulator) suffered from an acute myocardial infarction. Video recordings were obtained during simulation and used for data analysis. Primary endpoint was the participants' final presuptive diagnosis.

NCT ID: NCT04605380 Suspended - Emergencies Clinical Trials

Learning Management of Open Fractures on Virtual Patient

Start date: March 1, 2020
Phase:
Study type: Observational

- A novel virtual world programme with over 240 multiple choice questions was developed to assess the competencies in managing an open fracture of the lower limb according to the British Orthopaedic Association Standards for Trauma (BOAST) and Advanced Trauma Life support (ATLS) guidelines. - A longitudinal, observational, multi-centre prospective cohort study was conducted at Imperial College London. - Primary objective consisted of objective scores calculated in real-time from the 240 multiple choice questions between Novices, Intermediates and Experts. - Participants who had either completed ATLS training, or had familiarised themselves with BOAST guidelines were also identified and correlated with objective scores.

NCT ID: NCT04591041 Recruiting - Clinical trials for Educational Problems

HoloSIM: Mixed Reality Medical Student Training in Complex Crisis Scenarios

HoloSIM
Start date: August 24, 2021
Phase: N/A
Study type: Interventional

In this study, Investigators will test a mixed reality software platform to improve and help for teaching and assessment of anesthesia crisis management among medical students.

NCT ID: NCT04395963 Completed - Clinical trials for Simulation of Physical Illness

Eye Tracking and Simulated Postpartum Hemorrhage

Start date: November 20, 2019
Phase:
Study type: Observational

Eye tracking is the process of measuring an individual's eye movements in order to reflect their attentional behavior by using a device called an eye- tracker. This study uses eye-tracking methodology to observe the gaze patterns of participants to a high fidelity simulation scenario of postpartum hemorrhage acting in the role of leader to evaluate the relationship between eye-tracking patterns and leadership and team behavioral and technical skills.

NCT ID: NCT04308109 Active, not recruiting - Clinical trials for Tracheostomy Complication

Simulation Training in the Pediatric Tracheostomy and Home Ventilator Population

Start date: September 22, 2017
Phase: N/A
Study type: Interventional

The investigators will develop, refine and pilot a highly-realistic simulation program that will allow caregivers opportunities to manage critical situations as it pertains to a medically complex child dependent on tracheostomy with or without home ventilation. The investigators hope to demonstrate that the use of highly realistic simulation training will improve hospital utilization as caregivers will have a more realistic understanding of clinical and equipment-related emergencies that may occur outpatient.

NCT ID: NCT03219151 Completed - Nurse's Role Clinical Trials

Evaluation of a Gamified Electronic Medication Administration Record (eMAR) System

Start date: September 29, 2017
Phase: N/A
Study type: Interventional

This research project will evaluate a gamified electronic medication administration record (eMAR) system simulator as a mechanism to improve students' learning of medication administration in simulated clinical education. The gamified eMAR simulator will be evaluated using a pragmatic randomized controlled trial design in order to determine the effectiveness of the game as a technology-enabled, online learning intervention.