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Clinical Trial Details — Status: Completed

Administrative data

NCT number NCT01643915
Other study ID # UIC-ODP-2
Secondary ID
Status Completed
Phase N/A
First received
Last updated
Start date September 2012
Est. completion date September 2015

Study information

Verified date May 2021
Source Universitat Internacional de Catalunya
Contact n/a
Is FDA regulated No
Health authority
Study type Interventional

Clinical Trial Summary

The aim of the study was to assess whether the behavior, anxiety, and pain of pediatric patients during dental treatment improves when a cartoon film is viewed or a videogame is played as methods of distraction.


Description:

Each patient required a minimum of 2 visits for restorative treatment in a mandibular quadrant and had undergone a previous restorative dental experience. All parents or guardians of the children who participated in the study were informed about the study before enrolment, and gave their voluntary consent. Each visit lasted approximately 35 minutes and involved restorative treatment in a mandibular quadrant with an alveolar nerve block. The parents were not present in the operating room during the treatment. The maximum time between the 2 treatment sessions was 2 weeks. Before the start of each treatment session, as a part of the standard process of a paediatric dental visit, the child was given an explanation as to what the visit would comprise, with the aim of interrupting the treatment as little as possible. The children knew at the beginning of the first appointment (control) that they would be able to watch a movie or play a videogame during their next visit.


Recruitment information / eligibility

Status Completed
Enrollment 224
Est. completion date September 2015
Est. primary completion date July 2015
Accepts healthy volunteers Accepts Healthy Volunteers
Gender All
Age group 4 Years to 9 Years
Eligibility Inclusion Criteria: - Patients aged 4-9 years. - Patients who required a minimum of 2 visits for restorative treatment. - Patients who had previously shown disruptive behavior (Frankl Behavior Rating Scale 1 or 2) during dental restorative treatment or pulp therapy. Exclusion Criteria: - Patients with reduced audiovisual capabilities. - Patients with psychological disorders.

Study Design


Related Conditions & MeSH terms

  • Disruptive Global Behavior During Previous Treatment Visits

Intervention

Behavioral:
No distraction method
Patients with conventional treatment. No distraction method during the treatment visits.
Distraction method
Patients will see a cartoon film in a screen attached to the ceiling, just above the dental chair during the second treatment visit.
Distraction method
Patients will see a cartoon film with with Rimax® multimedia eyeglasses that occlude the environment partially during the second treatment visit.

Locations

Country Name City State
Spain Universitat Internacional de Catalunya Sant Cugat del Vallès Barcelona

Sponsors (1)

Lead Sponsor Collaborator
Universitat Internacional de Catalunya

Country where clinical trial is conducted

Spain, 

References & Publications (2)

El-Sharkawi HF, El-Housseiny AA, Aly AM. Effectiveness of new distraction technique on pain associated with injection of local anesthesia for children. Pediatr Dent. 2012 Mar-Apr;34(2):e35-8. — View Citation

Ram D, Shapira J, Holan G, Magora F, Cohen S, Davidovich E. Audiovisual video eyeglass distraction during dental treatment in children. Quintessence Int. 2010 Sep;41(8):673-9. — View Citation

Outcome

Type Measure Description Time frame Safety issue
Primary Global behavior during the treatment 14 days
Secondary Parental perception of patients' anxiety 14 days
Secondary Self-reported anxiety during the treatment 14 days
Secondary Pain during the treatment 14 days
Secondary Heart rate during the treatment measures in different time points 14 days
Secondary Degree of acceptance of the distraction method by the pediatric patient 14 days