Internet Gaming Disorder Clinical Trial
Official title:
A Randomized Controlled Double-Blind Trial of Light Therapy for Internet Gaming Disorder
This project aims to investigate (1) the efficacy of light therapy on internet gaming disorder (IGD); (2) the underlying neural mechanisms of such efficacy
Status | Recruiting |
Enrollment | 90 |
Est. completion date | August 31, 2024 |
Est. primary completion date | June 30, 2024 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 18 Years to 28 Years |
Eligibility | Inclusion Criteria: 1. the 5th edition of Diagnostic and Statistical Manual of Mental Disorders (DSM-5 ) recommended diagnosis of Internet gaming disorder; 2. the scores of the Young-Internet addiction Test = 50; 3. playing internet games =20 h/week for =1 year Exclusion Criteria: 1. current or history of psychiatric or neurological illness; 2. current or history of use of illegal substances and other addictions; 3. current use of psychotropic medications ; 4. any history of head trauma, presence of metal in the body or other contraindication to functional MRI scanning |
Country | Name | City | State |
---|---|---|---|
China | Jinan University | Guangdong | Guangzhou |
China | South China Normal University | Guangzhou | Guangdong |
Lead Sponsor | Collaborator |
---|---|
Jinan University Guangzhou |
China,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | changes in gaming-related compulsive thoughts | The scores of gaming-related compulsive thoughts will be assessed with the Yale-Brown Obsessive-Compulsive Scale modified for internet gaming disorder. | baseline and within 1 day after intervention | |
Primary | changes in gaming-related compulsive behaviors | The scores of gaming-related compulsive behaviors will be assessed with the Yale-Brown Obsessive-Compulsive Scale modified for internet gaming disorder. | baseline and within 1 day after intervention | |
Primary | changes in IGD severity | The scores of IGD severity will be assessed with the internet addiction test for internet gaming disorder. | baseline , within one day after intervention, and one month after intervention | |
Primary | changes in withdrawal symptoms | The scores of withdrawal symptoms will be assessed with the mood and physical symptoms scale. | baseline and within 1 day after intervention | |
Primary | changes in weekly gaming time | weekly gaming time will be recorded by Software. | baseline and within 1 day after intervention | |
Primary | changes in craving | Craving will be assessed using a Visual Analog Scale during a cue-reactivity task. | baseline and within 1 day after intervention | |
Primary | changes in inhibition | Go NoGo task | baseline and within 1 day after intervention | |
Primary | change of BOLD signals | Task-based fMRI and resting state fMRI. | baseline and within 1 day after intervention | |
Secondary | changes in risk-taking tendencies | The balloon analogue risk task (BART) | baseline and within 1 day after intervention | |
Secondary | changes in the quality and patterns of sleep | The scores of the quality and patterns of sleep will be assessed with the Pittsburgh Sleep Quality Index (PSQI). | baseline and within 1 day after intervention | |
Secondary | changes in the severity of depression | The scores of the severity of depression will be assessed with the Beck Depression Inventory(BDI) | baseline and within 1 day after intervention | |
Secondary | changes in the severity of anxiety | The scores of the severity of anxiety will be assessed with the Beck Anxiety Inventory (BAI) | baseline and within 1 day after intervention | |
Secondary | changes in the severity of two emotion regulation strategies, cognitive reappraisal and expressive suppression | The scores of emotion regulation strategies will be assessed with the Emotion Regulation Questionnaire (ERQ) | baseline and within 1 day after intervention |
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