Cognitive Function Clinical Trial
— GAME-SOfficial title:
The Impact of Video Gaming on Cognitive Functioning in People With Schizophrenia
Verified date | May 2022 |
Source | The Hong Kong Polytechnic University |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
The investigators aim to establish a research project to test the impact of gaming by carrying out a digital gaming interventions, monitoring its cognitive and clinical outcomes, while concurrently performing a multimodal brain imaging experiment.
Status | Completed |
Enrollment | 143 |
Est. completion date | December 31, 2021 |
Est. primary completion date | July 31, 2021 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 18 Years to 60 Years |
Eligibility | Inclusion criteria: - patients' diagnoses of schizophrenia (Diagnostic and Statistical Manual DSM-IV) - able to speak Cantonese - be unfamiliar with video games or at least non-active game players (play < 5h/week) - have the ability to provide written informed consent - be viewed as being able to safely take part and have the cognitive status deemed suitable for participation (assessed by a chief psychiatrist based on his/her clinical expertise) Exclusion criteria: - meeting diagnostic criteria for a current major depressive, manic or hypomanic episode (DSM-IV), or mental retardation - having severe visual impairment - being an active game player (i.e. gaming > 5 h/week) - displaying a lack of ability to decide their own participation - displaying substance abuse (other than nicotine dependence) - having head injury, hemiplegia, or other neurological disorders - having had an Electroconvulsive Therapy (ECT) in the past six months - having a lack of Magnetic Resonance Imaging (MRI) compatibility (for example, patients with cardiac pacemakers, metallic implants, restless behaviour) - pregnancy |
Country | Name | City | State |
---|---|---|---|
Hong Kong | Comfort Rehabilitation Home | Hong Kong | |
Hong Kong | Everbright Rehabilitation Centre | Hong Kong | |
Hong Kong | Home of Treasure | Hong Kong | |
Hong Kong | Kowloon Hospital | Hong Kong | |
Hong Kong | Mental Health Association of Hong Kong | Hong Kong | |
Hong Kong | Pamela Youde Nethersole Eastern Hospital | Hong Kong | |
Hong Kong | Parklane Rehabilitation Home | Hong Kong | |
Hong Kong | Richmond Fellowship of Hong Kong | Hong Kong | |
Hong Kong | Maxgrace Fuller House | Kowloon |
Lead Sponsor | Collaborator |
---|---|
The Hong Kong Polytechnic University | Kowloon Hospital, Hong Kong, Maxgrace Fuller House, Pamela Youde Nethersole Eastern Hospital, Sichuan University, The Mental Health Association of Hong Kong, University of Helsinki, University of Turku |
Hong Kong,
Välimäki M, Yang M, Lam YTJ, Lantta T, Palva M, Palva S, Yee B, Yip SH, Yu KD, Chang HCC, Cheng PYI, Bressington D. The impact of video gaming on cognitive functioning of people with schizophrenia (GAME-S): study protocol of a randomised controlled trial. BMC Psychiatry. 2021 Jan 18;21(1):46. doi: 10.1186/s12888-020-03031-y. — View Citation
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Verbal working memory function at 3-month and 6-month follow-ups | Measured by Letter-number-span task from Wechsler Memory Scale III (WMS III), simplified/traditional Chinese versions. The instrument includes the National Institute of Mental Health - Measurement and Treatment Research to Improve Cognition in Schizophrenia 50 battery (NIMH-MATRICS50). | 3-month and 6-month follow-ups | |
Secondary | Cognitive functioning: speed of processing | A battery of cognitive tests: speed of processing [Trail Making Test A]. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Cognitive functioning: attention | A battery of cognitive tests: attention (serotonin transporter; SERT). | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Cognitive functioning: vigilance | A battery of cognitive tests: vigilance [SERT]. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Cognitive functioning: visuo-spatial working memory | A battery of cognitive tests: visuo-spatial working memory [Spatial span from WMS III]. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Cognitive functioning: reasoning | A battery of cognitive tests: reasoning [Wisconsin Card Sorting Task). | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Cognitive functioning: problem solving | A battery of cognitive tests: problem solving [Wisconsin Card Sorting Task). | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Social functioning: severity of social phobia | A Chinese version of Brief Social Phobia Scale (BSPS51) assessing severity of social phobia. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Social functioning: treatment response in social phobia | A Chinese version of Brief Social Phobia Scale (BSPS51) assessing treatment response in social phobia. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Experience of pleasure: anticipatory component | The 'temporal Experience of Pleasure Scale' (TEPS, Chinese version) covers the anticipatory component. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Experience of pleasure: consummatory component | The 'temporal Experience of Pleasure Scale' (TEPS, Chinese version) covers the consummatory component. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Self-efficacy | Chinese version of 'General Self-Efficacy Scale' (GSE) is a self-report measure of self-efficacy. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Psychotic symptoms | The Chinese version of the Clinical Assessment Interview for Negative Symptoms (CAINS) administered by qualified psychiatrists in Hong Kong who have received proper training for this assessment tool. | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Anhedonia symptoms | Other symptoms, which might confound negative symptom presentation and need to be assessed include: 'The Calgary Depression Scale for Schizophrenia' (CDS-C), an observer-rated Likert-scale to measure depressive symptoms; The Simpson-Angus Rating Scale (SAS), the Barnes Akathisia Rating Scale (BARS), and the Abnormal Movement Involuntary Scale (AIMS). | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Avolition symptoms | Other symptoms, which might confound negative symptom presentation and need to be assessed include: 'The Calgary Depression Scale for Schizophrenia' (CDS-C), an observer-rated Likert-scale to measure depressive symptoms; The Simpson-Angus Rating Scale (SAS), the Barnes Akathisia Rating Scale (BARS), and the Abnormal Movement Involuntary Scale (AIMS). | Baseline, after intervention (three months) and at six months follow-up | |
Secondary | Neurocognition: the impact of gaming on brain functional networks (EEG/rsfMRI) | EEG/Resting states fMRI. The impact of gaming on brain functional networks can be revealed by recording neuronal activity with M/EEG during the execution of a working memory task and also during resting-state conditions, which reveal changes in spontaneous activities in the brain. | Baseline, after intervention (three months) | |
Secondary | Neurocognition: the impact of gaming on changes in neuronal dynamics (EEG/rsfMRI) | EEG/Resting states fMRI. The impact of gaming on changes in neuronal dynamics can be revealed by recording neuronal activity with M/EEG during the execution of a working memory task and also during resting-state conditions, which reveal changes in spontaneous activities in the brain. | Baseline, after intervention (three months) | |
Secondary | Neurocognition: the impact of gaming on brain functional networks (EEG/Structural magnetic resonance imaging) | Structural magnetic resonance imaging. The impact of gaming on brain functional networks can be revealed by recording neuronal activity with M/EEG during the execution of a working memory task and also during resting-state conditions, which reveal changes in spontaneous activities in the brain. | Baseline, after intervention (three months) | |
Secondary | Neurocognition: the impact of gaming on changes in neuronal dynamics (EEG/Structural magnetic resonance imaging) | Structural magnetic resonance imaging. The impact of gaming on changes in neuronal dynamics can be revealed by recording neuronal activity with M/EEG during the execution of a working memory task and also during resting-state conditions, which reveal changes in spontaneous activities in the brain. | Baseline, after intervention (three months) |
Status | Clinical Trial | Phase | |
---|---|---|---|
Recruiting |
NCT05563805 -
Exploring Virtual Reality Adventure Training Exergaming
|
N/A | |
Completed |
NCT03708692 -
Menstrual Cycle Phases on Recovery and Cognitive Function
|
||
Active, not recruiting |
NCT04505345 -
Virtual Reality Cognitive Training in Alcohol Use Disorder
|
N/A | |
Completed |
NCT04430465 -
Effects of Wholegrains on Children's Health (KORN)
|
N/A | |
Completed |
NCT02915913 -
Effects of Exercise Training on Cognitive Function and Neurotrophic Factors in Overweight Adults
|
N/A | |
Completed |
NCT01410097 -
Physical and Cognitive Function - Look AHEAD Ancillary Study
|
N/A | |
Completed |
NCT03826121 -
Efficacy and Safety of Sesame Oil Cake Extract on Improvement of Cognitive Function
|
N/A | |
Recruiting |
NCT05621278 -
Children to Adults Mental and Psychosomatic Health Study (CAMPS)
|
||
Completed |
NCT05498415 -
Feasibility, Acceptability, and Efficacy of the Sleep Move Stand Study
|
N/A | |
Completed |
NCT03208569 -
Anticholinergic Burden - Treatment Optimization
|
||
Completed |
NCT03793777 -
The Effect of Aronia Melanocarpa Extract on Cognitive Function
|
N/A | |
Recruiting |
NCT05525299 -
Reminiscence-Based Life Review on Copying With Existential Suffering Among Older Cancer Survivors
|
N/A | |
Completed |
NCT03698123 -
Performance Nutrition for Residents and Fellows
|
N/A | |
Completed |
NCT04543500 -
Self-regulation of Prefrontal Cortex During Emotional Cognitive Control
|
N/A | |
Recruiting |
NCT05891977 -
Effect of Tomato Paste Consumption on the Microbiota-gut-brain Axis in Healthy Adults
|
N/A | |
Recruiting |
NCT05591885 -
Nutrilite Memory Builder on the Improvement of Cognitive Function
|
N/A | |
Active, not recruiting |
NCT05575752 -
Acute Health Effects of High Temperature Exposure
|
N/A | |
Completed |
NCT03716609 -
Effects of Magnesium Supplementation on Hemodynamic Parameters and Cognitive Function
|
N/A | |
Completed |
NCT02763514 -
The Effects of DHA- and EPA-enriched Oils on Cognitive Function and Mood
|
N/A | |
Completed |
NCT02675621 -
Investigation of Acute Mood and Cognitive Performance Effects of Beverages Containing Phenolics in Healthy Adults
|
N/A |