Cerebral Palsy Clinical Trial
Official title:
Evaluation of the Effectiveness of Virtual Reality-Based Upper Extremity Rehabilitation in Patients With Cerebral Palsy
Verified date | March 2023 |
Source | Istanbul University |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
Cerebral palsy (CP) refers to a group of permanent disorders that occur in the brain of the fetus or infant, which are non-progressive, cause movement and posture disorder along with activity limitation. The upper extremity is frequently affected in patients with CP. The prevalence of upper extremity involvement has been reported between 60-83% in different studies. Virtual reality applications have been increasing recently in the field of neurological rehabilitation. In this study, researchers aimed to investigate the effectiveness of virtual reality-mediated upper extremity rehabilitation in patients with hemiplegic cerebral palsy.
Status | Completed |
Enrollment | 40 |
Est. completion date | December 30, 2020 |
Est. primary completion date | December 30, 2020 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 5 Years to 12 Years |
Eligibility | Inclusion Criteria: - Having been diagnosed with hemiplegic CP by a specialist pediatric neurologist, - Being between the ages of 5-12, - Following the child's simple commands and participating in the given tasks, - Being at the Gross Motor Function Classification System (KMFSS) Stage 1, 2 or 3, - Being in Hand Skills Classification System (MACS) Stage 1, 2 or 3, - Mild / moderate muscle tone; Modified Ashworth Scale level 1-2 and Tardieu Scale level 1-2, - Parents agree to participate in the intensive treatment program and to cease all other upper extremity therapeutic interventions during the 3-month follow-up period. Exclusion Criteria: - Having uncontrollable epileptic seizures - Significant contractures in the fingers, wrists, elbows and shoulders that prevent daily activities, - Having serious vision and hearing problems, - Cognitive impairments that prevent understanding and performing simple commands and tasks, - Not being able to continue the treatment protocol due to the school program, - Current or previous treatments that are not compatible with the treatment protocol of the study, - Orthopedic surgery (tendon transfer / tendon lengthening) applied to the upper extremity, - Receiving upper extremity treatment within the last 6 months (BTX-A or orthopedic interventions), - Uncontrolled disease (endocrinological, cardiovascular, pulmonary, hematological, hepatic, renal), active systemic inflammatory disease and / or history of malignancy |
Country | Name | City | State |
---|---|---|---|
Turkey | Ahmet Kivanç Menekseoglu | Istanbul |
Lead Sponsor | Collaborator |
---|---|
Istanbul University | The Scientific and Technological Research Council of Turkey |
Turkey,
Ayed I, Ghazel A, Jaume-I-Capo A, Moya-Alcover G, Varona J, Martinez-Bueso P. Vision-based serious games and virtual reality systems for motor rehabilitation: A review geared toward a research methodology. Int J Med Inform. 2019 Nov;131:103909. doi: 10.10 — View Citation
Chen Y, Fanchiang HD, Howard A. Effectiveness of Virtual Reality in Children With Cerebral Palsy: A Systematic Review and Meta-Analysis of Randomized Controlled Trials. Phys Ther. 2018 Jan 1;98(1):63-77. doi: 10.1093/ptj/pzx107. — View Citation
Cho C, Hwang W, Hwang S, Chung Y. Treadmill Training with Virtual Reality Improves Gait, Balance, and Muscle Strength in Children with Cerebral Palsy. Tohoku J Exp Med. 2016 Mar;238(3):213-8. doi: 10.1620/tjem.238.213. — View Citation
Hung YC, Gordon AM. Virtual reality training for children with unilateral cerebral palsy. Dev Med Child Neurol. 2018 Apr;60(4):334-335. doi: 10.1111/dmcn.13699. Epub 2018 Feb 14. No abstract available. — View Citation
Ravi DK, Kumar N, Singhi P. Effectiveness of virtual reality rehabilitation for children and adolescents with cerebral palsy: an updated evidence-based systematic review. Physiotherapy. 2017 Sep;103(3):245-258. doi: 10.1016/j.physio.2016.08.004. Epub 2016 — View Citation
Ren Z, Wu J. The Effect of Virtual Reality Games on the Gross Motor Skills of Children with Cerebral Palsy: A Meta-Analysis of Randomized Controlled Trials. Int J Environ Res Public Health. 2019 Oct 14;16(20):3885. doi: 10.3390/ijerph16203885. — View Citation
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Assisting Hand Assessment (AHA) | AHA is a test that measures how patients with impaired upper extremity functions, such as hemiplegic CP or congenital brachial plexus injury, use the affected hand together with the healthy hand when playing with both hands. The AHA 5.0 version consists of 20 items that evaluate hand functions, and the raw score range is between 20 and 80 points. Higher scores indicate better hand function. | 12 weeks | |
Secondary | Joint Range of Motion Measurement | Goniometric measurements of upper extremity range of motion will be done actively and passively. | 12 weeks | |
Secondary | Modified Ashworth Scale | Evaluation of upper extremity spasticity will be done with a modified Ashworth scale.The modified ashworth scale is scored between 0 and 4, with higher scores indicating severe spasticity. | 12 weeks | |
Secondary | Tardieu Scale | Evaluation of upper extremity spasticity will be done with a Tardieu scale. The Tardieu scale is scored between 0 and 5, with higher scores indicating severe spasticity. | 12 weeks | |
Secondary | ABILHAND-Kids | ABILHAND-Kids is a functional scale that is used to measure hand ability in patients, guiding the treatment planning of CP and similar childhood neurological diseases, determining targets. ABILHAND-Kids evaluates the hand functions of patients with 21 items, and each item is scored between 0-2 points. Higher scores indicate better hand function. (Minimum: 0, Maximum: 42 points) | 12 weeks | |
Secondary | QUEST | Upper extremity motion quality and hand skills of patients with CP were evaluated by QUEST.
This test consists of 5 parts. In the test, each item is scored between 0 and 2, depending on whether it can perform the action or not. It has subtitles including independent movements, grasping, weight bearing, protective extension, hand function degree, spasticity rating and cooperation rating. Higher scores indicate better upper limb function. (Minimum: 0, Maximum: 100 points) |
12 weeks | |
Secondary | KINDL | KINDL is a questionnaire prepared in 1994 to evaluate the quality of life in the pediatric population and adolescents. There are various forms of the questionnaire for children of different age groups and families. The items in this test are scored between 1-5 points. Higher scores indicate better upper limb function. (Minimum: 0, Maximum: 100 points) | 12 weeks |
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