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Clinical Trial Details — Status: Completed

Administrative data

NCT number NCT04252170
Other study ID # BCI-10-001
Secondary ID 5R44AG044639-05
Status Completed
Phase N/A
First received
Last updated
Start date September 15, 2018
Est. completion date January 31, 2019

Study information

Verified date January 2020
Source Bright Cloud International Corp
Contact n/a
Is FDA regulated No
Health authority
Study type Interventional

Clinical Trial Summary

The research project is intended to provide information pertaining to the feasibility of the BrightArm Compact robotic rehabilitation system for patients early sub-acute post Cerebral Vascular Accident. The aims are to: a) determine clinical benefit to motor and cognitive function as well as mood; 2) to ascertain technology acceptance by patients and therapists. The experimental training consists of 12 integrative arm/hand and cognitive training by playing therapeutic games. Participants are evaluated pre-and post-intervention and provide subjective evaluation of the system.


Description:

This study targets participants, who had suffered a first stroke recently, and who may or may not have been diagnosed with mild cognitive impairments or dementia (including Alzheimer's disease). It is important to find out if these improvements can be obtained with the computer game-based integrative (motor-cognitive) bilateral rehabilitation developed by Bright Cloud International Corp, and if these gains transfer to daily activities.

Specific aims are:

- BAC technology acceptance;

- improvement in motor function for the upper extremity;

- strengthening of shoulder and fingers;

- increased active (self initiated) range of motion for shoulder, arms and fingers;

- improved independence in activities of daily living;

- improvement in cognitive areas of memory, attention and decision making;

- improved mood (as in reduced depression severity);


Recruitment information / eligibility

Status Completed
Enrollment 2
Est. completion date January 31, 2019
Est. primary completion date December 31, 2018
Accepts healthy volunteers No
Gender All
Age group 50 Years to 85 Years
Eligibility Inclusion Criteria:

- Age 50 to 85;

- diagnosis of first-time CVA that occurred more than 5 days prior and less than 21 days prior

- English speakers;

- UE unilateral or bilateral involvement (from new bilateral CVA)

- motor involvement (FMA score 20 to 45);

- ability to actively move UE more than 10 degrees for shoulder and elbow flexion/extension;

- ability to actively extend fingers at least 5 degrees

- cognitive skills to participate (Montreal Cognitive Assessment (MoCA) [Nasreddine et al 2005] score 10-30).

- Subjects may have normal cognition, MCI or dementia

Exclusion Criteria:

- being younger than 50 or older than 85 years of age

- previous stroke

- Stroke that occurred more than 20 days prior to enrollment

- Inability to actively extend fingers at least 5 degrees;

- Fugl-Meyer scores of 19 or less;

- severe visual neglect or legally blind

- severe hearing loss or deafness

- receptive aphasia or severe expressive aphasia;

- severe spasticity (Modified Ashworth Scale 4/4)

- contractures of the upper limb joints

- uncontrolled hypertension (>190/100 mmHg)

- severe cognitive impairment determined by Montreal Cognitive Assessment (MoCA) [Nasreddine et al, 2005] test of 9 and below;

- No chemodenervation or nerve block to upper limb involved during the experimental period (e.g., botulinum toxin injection)

- inability to speak English;

- a history of violence or drug abuse;

- paranoia and psychotic behavior;

- inability participate in the neuropsychological pre-study assessment for reliable scores (e.g., cognitive impairment, communication disorders).

Study Design


Related Conditions & MeSH terms


Intervention

Device:
Rehabilitation Therapy, Experimental on the BrightArm Compact device
Experimental group will receive VR game-based rehabilitation therapy through Bright Cloud's proprietary device, called BrightArm Compact (BAC). An Occupational Therapist will assist as needed.

Locations

Country Name City State
United States PowerBack Rehabilitation Piscataway New Jersey

Sponsors (3)

Lead Sponsor Collaborator
Bright Cloud International Corp Genesis HealthCare System, National Institute on Aging (NIA)

Country where clinical trial is conducted

United States, 

Outcome

Type Measure Description Time frame Safety issue
Primary Artificial Intelligence-determined game difficulty level BrightBrainer game difficulty setting is determined based on patient's past performance, in order to adapt the therapy to a given individual. It representing an average or difficulties of all games played in a session. The measure implies game play intensity and level of challenge Through study completion, an average of 3 weeks
Primary Game Score (baseline and performance) BrightBrainer game baseline and performance scores. Min. score is 0. Max depends on specific game. Through study completion, an average of 3 weeks
Primary Participants' feedback using 5-point Likert scale Subjective evaluation feedback and overall ratings on BrightBrainer games. Consists of multiple questions, each ranked on a 5-point Likert scale, with 1 (min) and 5 (max). Through study completion, an average of 3 weeks
Primary Therapist subjective evaluation using 5-point Likert scale Subjective evaluation given by the attending Occupational Therapist at the end of the experimental intervention. Multiple questions, each ranked from 1 (min) to 5 (max) 3 weeks
Secondary Arm Range of Motion measurement of active movement initiated by participant using a mechanical goniometer Change from Baseline arm range of motion at 3 weeks
Secondary Finger Range of Motion finger extension/flexion range using a mechanical goniomter Change from Baseline finger range of motion at 3 weeks
Secondary Grasp Strength with Jamar Dynamo-meter grasp strength measurement using dynamo-meter Change from Baseline grasp strength at 3 weeks
Secondary Pinch strength with pinch meter Pinch strength measured with fingers placed on a pinch meter Change from Baseline at 3 weeks
Secondary Shoulder strength Measurement of shoulder strength using calibrated wrist weights Change from Baseline shoulder strength at 3 weeks
Secondary Fugl-Meyer Assessment (Upper Extremity sub-scale) score Upper Extremity Motor function, score scale is 0 (min) to 66 (max). Larger score means better outcome. Change from Baseline Fugl-Meyer Assessment Score at 3 weeks
Secondary Upper extremity functional index (UEFI) score A self report of independence in 20 activities of daily living (ADLs). Total score range is 0 (min) to 80 (max). Larger score means better outcome. Change from Baseline Upper Extremity Functional Inex score at 3 weeks
Secondary CAHAI 9 Score Chedoke Arm and Hand Activity Inventory, reflecting ADL independence in simulated bimanual activities. Min score 9, max score 63, with larger score meaning better outcomes. Change from Baseline CAHAI 9 score at 3 weeks
Secondary Jebsen Test of Hand Function Timed test of 7 simulated activities of daily living. Lowest score is 0, largest score is 1260. Units are seconds. Lower score means better outcomes (faster completion). Change from Baseline Jebsen Test of Hand Function score at 3 weeks
Secondary Beck Depression Inventory II (BDI II) score participants' depression measure. Range is 0 (min) to 63 (max). Lower score indicate better outcomes (less depression). Change from Baseline depression severity at 3 weeks
Secondary Verbal attention Attention module digit span (working memory) in the Neuropsychological Assessment Battery NAB min 0, larger score is better Change from Baseline verbal attention at 3 weeks
Secondary Verbal fluency verbal fluency test min 0, larger score is better Change from Baseline verbal fluency at 3 weeks
Secondary Verbal memory Hopkins Verbal Learning Test, Revised (HVLT-R) min 0, larger is better Change from Baseline verbal learning memory at 3 weeks
Secondary Brief Visuospatial Memory Test-Revised A measure of memory function min 50 std of 10, larger score is better Change from Baseline visuospatial memory at 3 weeks
Secondary Executive Function Module Word Generation min 0, larger is better Change from Baseline executive function at 3 weeks
Secondary Cognitive executive function Trail Making Test B (TMT-B) lMin 50, std of 10, larger number means better outcomes Change from Baseline Trail Making Test B (TMT-B) Score at 3 weeks
Secondary Cognitive executive function NAB Executive Functioning Module min 50, std is 10, larger number means better outcomes Change from Baseline NAB Exec Score at 3 weeks
Secondary Visual attention Attention module dots (visual) in the Neuropsychological Assessment Battery NAB Change from Baseline visual attention at 3 weeks
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