Stroke Clinical Trial
Official title:
Interactive System for Diagnostics and Rehabilitation of Cognitive-motor Deficits: Controlled Longitudinal Clinical Study With Stroke Patients
The purpose of this study is to determine whether it is feasible to use a virtual reality task for stroke rehabilitation for training motor and cognitive (attention and memory) domains based on the use of positive stimuli, and to evaluate the potential benefits in comparison to standard rehabilitation.
There is evidence that positive emotion stimuli can lead to improved performance in
attention tasks and the investigators aim to understand the benefits of using this principle
in cognitive and upper-limb motor rehabilitation following stroke. For this purpose, the
investigators developed a VR attention task in which the user has to find a target image
within a variable number of distractors by controlling a virtual arm. In some levels of the
task the target has to be memorized, hence training both attention and memory. The target
stimuli are positive images based on the individual preferences of each user.
40 participants within the first 6 months after stroke will be randomly allocated to one of
two groups: 1) VR motor-cognitive task or 2) standard rehabilitation. The VR motor-cognitive
task group will use the above described virtual task customized to each user in terms of the
positive content. This also includes selected music that will be introduced in half of the
sessions. The standard rehabilitation group will undergo conventional motor and cognitive
rehabilitation. The intervention consists of 12 sessions of 45 minutes administered within a
4-6 weeks period. The participants will be evaluated using a number motor and cognitive
assessment scales at baseline, end of the intervention and a 1-month follow-up.
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