Stroke Clinical Trial
Official title:
Cognitive Motor Therapy Applications Using Videogame Platform
| Verified date | April 2018 |
| Source | Cedars-Sinai Medical Center |
| Contact | n/a |
| Is FDA regulated | No |
| Health authority | |
| Study type | Interventional |
This study designs and develops an evidence-based game approach that will enhance the investigators understanding and usability of electronic tools to measure cognitive and sensorimotor abilities in an inpatient rehabilitation stroke population.
| Status | Terminated |
| Enrollment | 2 |
| Est. completion date | July 2015 |
| Est. primary completion date | July 2015 |
| Accepts healthy volunteers | No |
| Gender | All |
| Age group | 18 Years and older |
| Eligibility |
Inclusion Criteria: - New onset stroke - Ability to follow one-step commands - All participants must be admitted to the inpatient rehabilitation unit at Cedars-Sinai Medical Center - Scores needed for Participation in Study on the Complex Ideational Material-Short Form from the Boston Diagnostic Aphasia Examination and the Montreal Cognitive Assessment: - Complex Ideational Material-Short Form from the Boston Diagnostic Aphasia Examination-Participants must obtain a total score of at least 5/6 item pairs to participate - Montreal Cognitive Assessment-Participants must obtain a total score of 16 or greater and obtain a score of 6/6 on the orientation subtest - In order to participate, participants must meet both of the above criteria Exclusion Criteria: - Patients who do not meet inclusion criteria as noted above. |
| Country | Name | City | State |
|---|---|---|---|
| United States | Pamela Roberts | Los Angeles | California |
| Lead Sponsor | Collaborator |
|---|---|
| Cedars-Sinai Medical Center | Blue Marble Rehab Inc |
United States,
King M, Hale L, Pekkari A, Persson M, Gregorsson M, Nilsson M. An affordable, computerised, table-based exercise system for stroke survivors. Disabil Rehabil Assist Technol. 2010 Jul;5(4):288-93. doi: 10.3109/17483101003718161. — View Citation
Lewis GN, Rosie JA. Virtual reality games for movement rehabilitation in neurological conditions: how do we meet the needs and expectations of the users? Disabil Rehabil. 2012;34(22):1880-6. Epub 2012 Apr 5. Review. — View Citation
Lewis GN, Woods C, Rosie JA, McPherson KM. Virtual reality games for rehabilitation of people with stroke: perspectives from the users. Disabil Rehabil Assist Technol. 2011;6(5):453-63. doi: 10.3109/17483107.2011.574310. Epub 2011 Apr 17. — View Citation
| Type | Measure | Description | Time frame | Safety issue |
|---|---|---|---|---|
| Primary | Usability Questionnaire | Participant will perform videogame assessments and standardized paper-pencil assessments and evaluate the utility of the touch screen tests compared to the traditional testing methods using the Usability Questionnaire. The focus will be on the Usability Questionnaire (not the video or paper assessments) | Session in which participant completes standardized assessments before the patient's discharge from inpatient rehabilitation (within 2 weeks) |
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