Clinical Trial Details
— Status: Completed
Administrative data
NCT number |
NCT06060743 |
Other study ID # |
EU-NF-NHD-01 |
Secondary ID |
|
Status |
Completed |
Phase |
N/A
|
First received |
|
Last updated |
|
Start date |
November 1, 2022 |
Est. completion date |
September 25, 2023 |
Study information
Verified date |
September 2023 |
Source |
Ege University |
Contact |
n/a |
Is FDA regulated |
No |
Health authority |
|
Study type |
Interventional
|
Clinical Trial Summary
The main purpose of the research is; To develop a mobile application for individuals with
Type 2 diabetes who use insulin and to examine the effect of the developed mobile application
on the perception and self-management of insulin use.
Description:
In recent years, an increase in insulin use has been observed in individuals with Type 2 DM.
Since any mistake in insulin use can lead to hyperglycemic crisis or severe hypoglycemia,
correct administration of insulin forms the basis of successful diabetes management. Errors
related to insulin therapy are defined as important and correctable medication errors. Such
errors related to insulin therapy can potentially occur at every step of diabetes management.
It is stated that interventions that can provide effective self-management and behavioral
change can be planned by evaluating individuals' perceptions of the disease and treatment in
diabetes management. In our country, only one thesis study evaluating the effect of
video-supported teaching given to type 2 diabetic patients on insulin self-management and
application skills has been found. This study found that video-assisted instruction given to
patients with Type 2 diabetes increased their ability to administer insulin injections and
their self-management. In the thesis study in question, the video was shot by the researcher
using a model, and individuals who had been using insulin for at least one year were included
in the study. In this project, a mobile application for insulin use will be developed and
this application will include three separate videos, two of which are animation videos, and a
game for insulin use. Our study will be conducted on individuals who will use insulin for the
first time, and no study has been found in our country with this sample and population.
When global goals for sustainable development are examined, it is aimed to "promote mental
health and well-being by reducing premature deaths from non-communicable diseases by one
third through prevention and treatment by 2030". The development of technology and its
availability in every aspect of life has also affected patient care, and technological
devices and mobile applications have been integrated into patient care. Studies show that the
mobile applications used are effective in managing the disease and maintaining self-care
activities in individuals with Type 2 DM. In chronic disease management, both compliance with
treatment and self-management can be made permanent with mobile applications developed
specifically for the disease.
In the research, the educational material was created with an animated video, and the created
video was transferred to the mobile application. Thus, the patient will be able to access the
educational content via the mobile application at any time and experience the insulin
administration steps countless times on the mobile application. By giving feedback from the
application regarding the mistakes made during the application, the user will be able to see
at what point he made a mistake. Audiovisual materials used in patient education positively
affect learning because they appeal to more than one sensory organ. Utilizing technology and
using visual and auditory stimuli in patient education will strengthen learning, and the
skills aimed to be acquired with the educational material will become more permanent.