Virtual Reality Clinical Trial
Official title:
Linking From an Artificial-Intelligence Driven Assessment of Upper Extremity Motor Adaptation to a Novel Multisensory-Rhythmic Intervention in Geriatric Rehabilitation
Human performance takes shape from the dynamic interaction between person, environment, and task. Goal-directed action is a complex task, which requires the elderly to adapt their motor response according to the environment constraints and task requirements to accomplish the task goal. Among age-related problems, motor control deficits are often the main problems which restricts the frail elderly from maintaining independence for activities of daily living. Therefore, to preserve the quality of life, motor function of the elderly must be taken into consideration, including early detection of motor control problems and development of appropriate intervention strategy for persons with either healthy or pathological brain aging. Rhythmic skill training which is a new mode of dual tasks using rhythmic cueing as an external agent for facilitating an automatized motor task. During training, rhythmic skill training can provide multi-component of sensory stimulation, strengthen motor planning and optimize motor execution, therefore, it will improve the motor performance for the elderly or patients with mild cognitive impairment. In addition, the neuroplastic changes related to sensory processing, selective attention, or working memory demands through music rhythm training can facilitate the cognitive function for the elderly which is a current trend of geriatric rehabilitation. Moreover, the advantage of virtual reality is that it provides important information related to knowledge of result, which can induce better motor and cognitive training effects. Therefore, this research project will focus on assessing and intervening motor adaptation of upper extremity for the healthy elderly and patients with mild cognitive impairment. The first purpose of the project will analyze the difference in efficiency of responsive and predictive grasping motor adaptation among the healthy young adults, healthy elderly and patients with mild cognitive impairment through a test of perturbation-based of pinch-holding-up-activity, and use artificial intelligence for more accurate classification for the grasp pattern of healthy young adults, elderly and patients with mild cognitive impairment. The second one is to verify the effects of virtual-reality based rhythmic skill training system on the motor adaptation capability of upper limb and cognition for the elderly and patients with mild cognitive impairment.
n/a
Status | Clinical Trial | Phase | |
---|---|---|---|
Completed |
NCT05720819 -
Biofeedback-VR for Treatment of Chronic Migraine
|
N/A | |
Recruiting |
NCT05547152 -
Evaluation of the Effectiveness of Virtual Reality Self-rehabilitation in the Treatment of Facial Paralysis and Synkinesis
|
N/A | |
Recruiting |
NCT05528497 -
Assessment of the Influence of the Virtual Reality Headset on Pain and Anxiety During Oocyte Retrieval Under Local Anesthesia
|
N/A | |
Recruiting |
NCT05378581 -
Use of Virtual Reality Mask During Blood and Skin Allergic Tests in 7 to 13 Children
|
N/A | |
Completed |
NCT04091659 -
Use of Virtual Reality for Overdose Management Educational Trainings
|
N/A | |
Completed |
NCT04880486 -
Weight Training With VR in Out-Patients With Acute Exacerbation of Chronic Obstructive Pulmonary Disease
|
N/A | |
Not yet recruiting |
NCT05982457 -
The Effect of Virtual Reality Application in Cervical Dilatation and Effacement Teaching
|
N/A | |
Completed |
NCT06061588 -
"Potential Effects of Virtual Reality Technology on the Treatment of Migraine-Type Headaches"
|
N/A | |
Completed |
NCT06112600 -
The Impact of Virtual Reality and Kaleidoscope in Children During Vaccination
|
N/A | |
Active, not recruiting |
NCT04532866 -
Brain Changes in Response to Long-Duration Isolation and Confinement
|
N/A | |
Completed |
NCT05604924 -
Virtual Reality Training Simulator for Cesarean Section
|
N/A | |
Recruiting |
NCT04736888 -
Effectiveness of Extended Reality CPR Training Methods
|
N/A | |
Completed |
NCT05961033 -
The Effects of Virtual Reality Based Exercises in Patients With Adhesive Capsulitis
|
||
Not yet recruiting |
NCT05941390 -
Using Virtual Reality (VR) Technology in Gynecological and Obstetrics Procedures
|
N/A | |
Recruiting |
NCT04630184 -
A Virtual Reality Exposure Intervention on Social Physical Anxiety in Women With Obesity
|
N/A | |
Terminated |
NCT03665233 -
Virtual Reality for Post Operative Pain Management After Total Knee Arthroplasty
|
N/A | |
Recruiting |
NCT03698526 -
Virtual Reality for Symptoms Control in Palliative Care
|
N/A | |
Suspended |
NCT03715400 -
Mobile Virtual Positive Experiences for Anhedonia
|
N/A | |
Completed |
NCT03208400 -
Virtual Reality Exposure in Spider Phobia
|
N/A | |
Completed |
NCT05078762 -
Immersive Virtual Reality in Simulation-based Bronchoscopy Training
|
N/A |