Serious Game Clinical Trial
Official title:
Implementation of the S'TIM Serious-Game for Rehabilitation of Dysexecutive Disorders
This study proposes to improve the management of dysexecutive syndrome by a serious game (SG) in addition to the usual management including work in occupational therapy and neuropsychology.
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Status | Clinical Trial | Phase | |
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Not yet recruiting |
NCT05974917 -
Serious gaMes as Emerging E-health Interventions for Young People With neurologicaL or rEspiratory disoRders
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Terminated |
NCT03435575 -
BOOSTH: Serious Gaming in Combination With Physical Activity Promotion
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N/A | |
Not yet recruiting |
NCT05480540 -
The Effect of Serious Games
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N/A | |
Completed |
NCT06184022 -
Augmented Reality Serious Game Design for Promoting Children's Science Education Cognition
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N/A | |
Recruiting |
NCT06288087 -
Comparing Machine Guided VR Based Training With Educator Guided Training in Metaverse
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N/A | |
Completed |
NCT05184309 -
Effects of Serious Games for Shoulder Rehabilitation
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N/A | |
Recruiting |
NCT05679219 -
Video-Based Gaming Therapy in Pes Planus Rehabilitation
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N/A | |
Completed |
NCT03440580 -
BOOSTH: Promoting Physical Activity in Primary Schools in Combination With Serious Gaming
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N/A |