Clinical Trial Details
— Status: Recruiting
Administrative data
NCT number |
NCT05724017 |
Other study ID # |
AtlasU2 |
Secondary ID |
|
Status |
Recruiting |
Phase |
N/A
|
First received |
|
Last updated |
|
Start date |
November 17, 2022 |
Est. completion date |
May 17, 2023 |
Study information
Verified date |
February 2023 |
Source |
Atlas University |
Contact |
n/a |
Is FDA regulated |
No |
Health authority |
|
Study type |
Interventional
|
Clinical Trial Summary
Determining the Effect of Street Play Intervention on Children's Play Tendencies and Social
Problem Solving Levels: I Learn to Solve My Problems by Playing Project
Description:
Children are affected from a biopsychosocial point of view, both due to the difficulties and
restrictions brought by the pandemic and due to the restriction of their play needs due to
their developmental period. It is important to intervene through recreational activities in
terms of protecting the health of children. In studies conducted with children, no study has
been found that evaluates the effects of street games on playing tendencies and social
problem solving levels. This study is unique in that it evaluates the effects of street games
on playing tendencies and social problem solving levels and is carried out by undergraduate
students. It is important to protect and improve the health of children. As a result of this
application planned for children, it is aimed to increase the children's tendency to play and
their social problem solving levels with the intervention of street games. It is thought that
the stress level of children with an increased tendency to play and problem-solving skills
will decrease and the risk of catching diseases will decrease accordingly. In addition, it is
predicted that compliance with the treatment and care of physical and mental diseases that
develop due to the pandemic process will be easier, and there will be a decrease in the rates
of application to treatment institutions and hospitalizations. At least 50 children will also
form the sample. Data will be obtained by Personal Information Form (PIF), Playing Tendency
Scale, Social Problem Solving Inventory - Short Form (SPSI-SF). The children to be included
in the study will be grouped in groups of 10 according to their age groups. Groups of 10
people consist of six sessions in total, two days a week for three weeks. Applications will
be made in the school garden. In the last session, children will be asked to fill out a
questionnaire consisting of the Playing Tendency Scale, Social Problem Solving Inventory -
Short Form (SPSI-SF). In the study, answers will be sought to the question "Is there a
difference between children's Playing Tendencies and social problem solving levels before and
after the street play intervention application?" The analysis of the data obtained will be
done using the SPSS 23.0 (Statictical Package for Social Science) package program. In the
evaluation of the data, descriptive statistics such as frequency distribution, mean and
standard deviation will be used to define the sample, two-pair test or Wilcoxon peer test
will be used according to the parametric test assumptions for the comparison of the group
within itself, and the Chi-square test will be used for the analysis of categorical data. 95%
significance level (or α=0.05 margin of error) will be used to determine the differences in
the analyses. The answers to the open-ended questions will be categorized by the researchers
and evaluated as numbers and percentages. As a result of our study, the Effect of Street
Games Intervention on Children's Playing Tendencies and Social Problem Solving Levels will be
determined and a contribution will be made to the literature. The intervention implemented in
this study is expected to guide further studies.