View clinical trials related to Lower Limb.
Filter by:The goal of this clinical trial is to test the impact of virtual reality on rehabilitation for the patients after a major amputation. The main questions it aims to answer are: - Does the virtual-reality-assisted rehabilitation improve the life quality of patients (i.e. lesser pain, better spirit)? - Does the virtual-reality-assisted rehabilitation improve the daily life function of the patients? Participants will received a virtual-reality-assisted rehabilitation on the second postoperative day for ten days. The rehabilitation would be carried out two times per day and 30 minutes per training.
In recent years, sports have become popular, and major gyms or private exercise studios have been opened continuously. A dazzling array of course content allows students to choose according to their preferences. Therefore, how to improve students' compliance with gyms or classrooms, and increase exercise frequency to develop exercise habits , is the current problem faced by the industry. However, in the case of limited time, the academic side is looking for more effective training courses, and the industry side is trying a variety of courses that are more attractive to the public, hoping to be different from the previous types of sports, improve the motivation of public sports, increase the frequency of exercise and then Maintain exercise habits. Compared with aerobic dance, boxing, yoga and Pilates, ballet is a niche course, but more and more studies have pointed out that ballet can effectively improve posture, improve lower limb muscle strength, and improve cognitive, executive memory, and working memory. Therefore, this study intends to explore the effect of ballet courses on lower limb explosiveness, static balance, dynamic balance, cognitive executive function and working memory of exercise studio students. degree and become one of the courses chosen by students for their classes.