Clinical Trial Details
— Status: Recruiting
Administrative data
NCT number |
NCT06417216 |
Other study ID # |
00001090 |
Secondary ID |
|
Status |
Recruiting |
Phase |
N/A
|
First received |
|
Last updated |
|
Start date |
June 1, 2024 |
Est. completion date |
June 1, 2026 |
Study information
Verified date |
May 2024 |
Source |
University of Massachusetts, Worcester |
Contact |
Kevin Houston, OD |
Phone |
7744418745 |
Email |
kevin.houston[@]umassmed.edu |
Is FDA regulated |
No |
Health authority |
|
Study type |
Interventional
|
Clinical Trial Summary
This study is investigating whether eye exercises for abducens palsy and internuclear
ophthalmoplegia increase ocular range of motion in the paretic direction when performed in
virtual reality under head-cancelled compared to head-active conditions.
Description:
Participants with abducens palsy or internuclear ophthalmoplegia, two common types of ocular
cranial nerve palsies, will perform 3 different tasks in virtual reality under head-cancelled
and head-active conditions. Head active is the normal state, where gaze can be shifted by
moving the head, the eyes, or a combination of the two. Head-cancelled refers to the
condition where the scene moves with the head, rendering head movement ineffective to shift
gaze. In this condition, the eyes must move in order to shift gaze. The hypothesis is that
this requirement for eye movement will result in larger eye movements, which could be
therapeutic. The tasks performed under the two conditions will include horizontal
transposition of coins, repetitive horizontal saccades, and game play. The primary analysis
will be a within subject's comparison of eye movement amplitude in head-cancelled
(experimental) versus head-active (control) conditions. Additionally, as a control comparison
for secondary analysis, a group with normal vision will also perform the tasks under both
conditions.