Internet Gaming Disorder Clinical Trial
Official title:
Regulation of Craving in Internet Gamers: Neural Mechanisms and tDCS Intervention
This project aims to investigate (1) the behavioral and neural mechanisms of regulation of craving in Internet gamers; (2) effects of tDCS over the dorsal lateral prefrontal cortex (dlPFC) on craving and regulation of craving and aversive emotions in this population. (3) effects of tDCS over dlPFC on attentional bias towards gaming related cues.This project will be conducted in Beijing, China, based on a large sample of Internet gamers.
As with the experiment about tDCS effects on regulation of craving and aversive emotions, the
experiment aims to test whether tDCS over dlPFC will enhance cognitive regulation of craving
and aversive emotions. It is a within-subject, sham-controlled, double-blind design. Each
participant receive both active and sham tDCS of dlPFC in a randomized order separated by one
week. During both active and sham tDCS sessions, participants will perform regulation of
craving (ROC) and emotion regulation (ER) tasks. In the ROC task, participants will be asked
to downregulate and upregulate craving elicited by gaming pictures using cognitive
reappraisal. In the ER task, participants will be asked to downregulate and upregulate
aversive feelings elicited by negative pictures using cognitive reappraisal. During these
tasks, self-report ratings and skin conductance responses (SCRs) will be recorded. The
cognitive regulation ability is indexed by rating and SCRs differences between the up- and
downregulation conditions.
As with the experiment about tDCS effects on attentional bias, the experiment aims to test
whether tDCS over dlPFC will enhance inhibitory control of attentional bias towards gaming
related cues. The inhibitory control of attentional bias will be measured by a cognitive task
in which participants will perform a number classification task with gaming pictures and
non-gaming pictures being distractors. The experiment is a within-subject, sham-controlled,
double-blind design. Each participant will receive both active and sham tDCS of dlPFC in a
randomized order separated by one week. After each tDCS session, participants will complete
the cognitive task assessing inhibitory control of attentional bias. During the task,
reaction times (RTs) wil be recorded. The attentional bias is indexed by RTs differences
between trials with gaming pictures and trials with non-gaming pictures.
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