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Doping in Sport clinical trials

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NCT ID: NCT04203992 Not yet recruiting - Clinical trials for Performance Enhancing Product Use

Videogame for the Prevention of Doping and Supplement Abuse in Teenage Athletes

Start date: November 2020
Phase: N/A
Study type: Interventional

The purpose of this research is to test the effectiveness of an interactive doping education videogame among student athletes. Specifically, the game will teach athletes aged 13-16 years about the risks of doping and will foster the values, motivation, and behavioural skills needed to avoid temptation and pressure to dope. The investigators hypothesize that student athletes who play the intervention game will have lower use of banned substances and sport supplements, greater intentions to stay clean, and will also show improvements in the cognitive and motivational antecedents to doping when compared to a control condition.