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Clinical Trial Details — Status: Completed

Administrative data

NCT number NCT03486275
Other study ID # Hygie1
Secondary ID
Status Completed
Phase N/A
First received March 27, 2018
Last updated April 8, 2018
Start date May 31, 2017
Est. completion date September 6, 2017

Study information

Verified date April 2018
Source Hygie
Contact n/a
Is FDA regulated No
Health authority
Study type Interventional

Clinical Trial Summary

We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva). We then carried out a randomized trial comparing the learning provided by a week of access to the game versus source articles, in a population of clinical supervisors (CS) from 13 French departments of general practice.


Description:

Continuing medical education is important but burdensome work for general practitioners. Current training tools have limitations and may lack the ability to engage some practitioners. Serious games are new pedagogical tools that use video games as engaging education tools. They have significant advantages in terms of efficiency and dissemination.

The aim of this work was to create a new serious game and to evaluate it in terms of efficiency and satisfaction, comparing it with a traditional method of continuing education: article reading.

We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva). We then carried out a randomized trial comparing the learning provided by a week of access to the game versus source articles, in a population of clinical supervisors (CS) from 14 French departments of general practice.


Recruitment information / eligibility

Status Completed
Enrollment 3398
Est. completion date September 6, 2017
Est. primary completion date September 6, 2017
Accepts healthy volunteers Accepts Healthy Volunteers
Gender All
Age group N/A and older
Eligibility Inclusion Criteria:

- to be a french general practice clinical supervisor

Exclusion Criteria:

Study Design


Related Conditions & MeSH terms


Intervention

Device:
Hygie
Prototype video game called Hygie, accessible on the Internet, on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva).
Source articles
9 articles from independent journals based on evidence (reviews by Prescrire and Minerva), about the 5 most common reasons of consultation in general practice, accessible on the Internet.

Locations

Country Name City State
France Paris Diderot University Paris

Sponsors (1)

Lead Sponsor Collaborator
Hygie

Country where clinical trial is conducted

France, 

Outcome

Type Measure Description Time frame Safety issue
Primary Knowledge test Mean score at a final knowledge test completed 3 to 5 weeks after the end of the intervention, i.e. 4 to 6 weeks after randomization
Primary Delta knowledge Mean difference score between knowledge pretest and final knowledge test (posttest pretest before randomization, posttest 3 to 5 weeks after the end of the intervention (i.e. 4 to 6 weeks after randomization)
Secondary Satisfaction Satisfaction survey completed at the end of the intervention access week one week after randomization (end of access to support)
Secondary Playing time Time spended playing by subjects assigned to Hygie during the first week of access to support of intervention
Secondary Use in practice completed 3 to 5 weeks after the end of the intervention, participants answer the question "In the course of your practice, did you use the knowledge you learned through the teaching material?" completed 3 to 5 weeks after the end of the intervention, i.e. 4 to 6 weeks after randomization

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