Cognitive Change Clinical Trial
— AVITOfficial title:
Impact of Active Video Games on Motor- and Visual Spatial-learning Capabilities During the Process of Tennis Training in Young Children
Verified date | April 2020 |
Source | Science and Research Centre Koper |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
Developing movement capabilities and efficiently acquiring and assimilating movement information and knowledge in middle childhood stages is of great importance for performing complex movement structures in later stages of life. Our study is directed to researching the influence of active video games (AVG) on assessment of tennis motor skills and visual capabilities in middle childhood, as a part of two separate sub-researches.
Status | Completed |
Enrollment | 55 |
Est. completion date | January 1, 2020 |
Est. primary completion date | January 1, 2019 |
Accepts healthy volunteers | Accepts Healthy Volunteers |
Gender | All |
Age group | 7 Years to 9 Years |
Eligibility |
Inclusion Criteria: - Age limit Exclusion Criteria: - excluded were players with injuries or long-term body impairments that prevented them from performing shots as they are usually instructed. |
Country | Name | City | State |
---|---|---|---|
Slovenia | Tenis klub San Simon Izola | Izola |
Lead Sponsor | Collaborator |
---|---|
Marusic | Science and Research Centre Koper, University of Primorska |
Slovenia,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Other | Manual/analog visuomotor reaction time task | The time needed to catch a suspended vertical shaft by hand closure, measured in centimeters and then calculated in milliseconds. | change from baseline to 3-months intervention | |
Other | Simon task | Congruent and incongruent stimuli measured in milliseconds. | change from baseline to 3-months intervention | |
Primary | Psychophysiological body responses 1: skin conductance | Skin conductance measured in micro siemens | change from baseline to 3-months intervention | |
Primary | Psychophysiological body responses 2: skin temperature | Skin temperature measured in Celsius | change from baseline to 3-months intervention | |
Primary | Psychophysiological body responses 3: heart rate frequency | hear rate measured in beats per minute | change from baseline to 3-months intervention | |
Primary | Psychophysiological body responses 4: breathing frequency | breathing frequency measured in breaths per minute | change from baseline to 3-months intervention | |
Secondary | TGMD-3 scale (Test of Gross Motor Development-Third Edition) | The TGMD-3 has two subtests. The first subtest, Locomotor, measures the gross motor skills that require fluid coordinated movements of the body as the child moves in one direction or another. The second subtest, Ball Skills, measure the gross motor skills that demonstrate efficient throwing, striking, and catching movements. The TGMD-3 provides an overall composite score (Gross Motor). The two subtest scaled scores are combined to form the Gross Motor composite. The Examiner's Manual discusses the test's theoretical and research-based foundation, item development, standardization, administration and scoring procedures, normative tables, and guidelines for using and interpreting the test's results. The TGMD-3 scale is used to measure the fundamental motor skills in 3-10 year-old children with typical development. The raw score for locomotor subtest is between 0 and 46, while the raw score for ball skills is between 0 and 54. The overall raw score for the test is between 0 and 100. | change from baseline to 3-months intervention |
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