Child Development Clinical Trial
— CJ-OnlineOfficial title:
Conectar Jugando Online: Effectiveness of an Online Modern Board Game-based Cognitive Training to Improve Executive Function in School-age Children by a Randomized Controlled Trial
Verified date | October 2021 |
Source | Brain In Game scientific-technical service |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
Good development of executive functions at school has been related to a better adaptation of children in different areas of their daily life and, especially, with adequate academic performance. Taking into account the importance of play in childhood, some interventions aimed at training these cognitive processes have been based on the use of playful elements, such as modern board games. Although it is still an unexplored field of research, some studies with older elementary school children and with ADHD children have found significant improvements in executive functions after training that had the board game as a key intervention element. However, we still do not have studies that have explored the possible cognitive benefits of its use throughout the primary stage with the general population. For this reason, the main objective of this study is to test the effectiveness of a cognitive training program based on modern board games in primary education children (6 to 12 years old).
Status | Completed |
Enrollment | 35 |
Est. completion date | June 16, 2021 |
Est. primary completion date | May 27, 2021 |
Accepts healthy volunteers | Accepts Healthy Volunteers |
Gender | All |
Age group | 6 Years to 12 Years |
Eligibility | Inclusion Criteria: - be enrolled in a public, private or subsidized ordinary educational center - provide informed consent from both parents and the participant's agreement to participate in the study Exclusion Criteria: - comprehension difficulties due to language reasons - sensory difficulties that make it impossible to carry out the program activities - not having the necessary equipment to monitor the sessions online |
Country | Name | City | State |
---|---|---|---|
Spain | Faculty of Education, Psychology and Social Work; University of Lleida | Lleida |
Lead Sponsor | Collaborator |
---|---|
Brain In Game scientific-technical service | Atención, Familia, Infancia, Mayores (AFIM21), Mercurio Distribuciones |
Spain,
Benzing V, Schmidt M, Jäger K, Egger F, Conzelmann A, Roebers CM. A classroom intervention to improve executive functions in late primary school children: Too 'old' for improvements? Br J Educ Psychol. 2019 Jun;89(2):225-238. doi: 10.1111/bjep.12232. Epub 2018 Jun 26. — View Citation
Diamond A. Executive functions. Annu Rev Psychol. 2013;64:135-68. doi: 10.1146/annurev-psych-113011-143750. Epub 2012 Sep 27. Review. — View Citation
Estrada-Plana V, Esquerda M, Mangues R, March-Llanes J, Moya-Higueras J. A Pilot Study of the Efficacy of a Cognitive Training Based on Board Games in Children with Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial. Games Health J. 2019 Aug;8(4):265-274. doi: 10.1089/g4h.2018.0051. Epub 2019 Jan 17. — View Citation
Fadhli, M., Brick, B., Setyosari, P., Ulfa, S., & Kuswandi, D. (2020). A Meta-Analysis of Selected Studies on the Effectiveness of Gamification Method for Children. International Journal of Instruction, 13(1), 845-854. https://doi.org/10.29333/iji.2020.13154a
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Other | Time spent on less-structured activities | adapted from "Parent Survey of Typical Child Time Spent in Less-structured Activities" (Barker et al., 2014) In this survey, parents are asked (with the help of their children) about the time their children dedicate to less-structured and recreational activities using a using a 7-point scale (from lowest to highest frequency). High scores on each item mean a higher frequency in that activity. The sum of all the scores on each item (where 1= 'Never' and 7 = 'Daily') results in a typical less-structured activity score. | Baseline | |
Other | Player satisfaction | Visual analogue scale created ad hoc
The scale consists of two questions: Degree of satisfaction in reference to the play session Degree of satisfaction in reference to the modern board and card games used in the play session Participants respond using a 5-option scale consisting of 5 stars (1 star = Not at all satisfied; 5 = Very satisfied) |
During the intervention | |
Other | Sociodemographic data (age, sex, school year and socioeconomic status) | Hollingshead Index (Hollingshead, 1975) | Baseline | |
Other | Parent Play Beliefs | "The Parent Play Beliefs Scale (PPBS)" (Fogle & Mendez, 2006) It consists of 30 items with 5 response options ranging from 1 (Disagree) to 5 (Strongly agree). Two subscales have been considered: a) Play support; b) Acedemic focus.
The Play Support subscale refers to parents' positive beliefs about the relevance of play for children's development and about their participation in play with children. High scores on this subscale indicate that parents enjoy play, prioritize play, and view it as a means of teaching. The Academic focus subscale is made up of elements about the parents' emphasis on academic skills and the belief that play can promote their development. The Academic focus subscale is made up of elements about the parents' emphasis on academic skills and the belief that play can promote their development. High scores on this subscale would indicate that parents see the academic role of play as important. |
Baseline and post intervention (after 6 weeks) | |
Primary | Change in verbal updating from baseline to post intervention | Verbal keep track task (Tamnes et al., 2010) | Baseline and post intervention (after 6 weeks) | |
Primary | Change in visuospatial updating from baseline to post intervention | Visuospatial keep track task (Tamnes et al., 2010) | Baseline and post intervention (after 6 weeks) | |
Primary | Change in inhibition from baseline to post intervention | 5 digits test (Sedó, 2004) | Baseline and post intervention (after 6 weeks) | |
Primary | Change in cognitive flexibility from baseline to post intervention | 5 digits test (Sedó, 2004) | Baseline and post intervention (after 6 weeks) | |
Primary | Change in reasoning from baseline to post intervention | TONI-4 (Ruíz-Fernández, 2019) | Baseline and post intervention (after 6 weeks) | |
Primary | Change in verbal fluency from baseline to post intervention | Phonological and semantic fluency (letter M and animals, ENFEN, Portellano & Martínez-Arias, R. Zumárraga, 2009) | Baseline and post intervention (after 6 weeks) | |
Secondary | Change in behavioral executive functions from baseline to post intervention | ATENTO (Luque & Sánchez-Sánchez, 2019) | Baseline and post intervention (after 6 weeks) | |
Secondary | Change in emotional and behavioral problems from baseline to post intervention | SENA (Sistema de Evaluación de Niños y Adolescentes, Fernández-Pinto, L Santamaría, Sánchez-Sánchez, F Carrasco, & Del Barrio, 2015) | Baseline and post intervention (after 6 weeks) |
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