Amblyopia Clinical Trial
Official title:
Augmenting Patching Treatment for Amblyopia With Physical Exercise
Verified date | January 2021 |
Source | Mayo Clinic |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
Researches are trying to establish whether moderate exercise enhances the treatment benefit of patching 2 hours a day for residual amblyopia in children.
Status | Completed |
Enrollment | 4 |
Est. completion date | November 19, 2020 |
Est. primary completion date | November 19, 2020 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 5 Years to 16 Years |
Eligibility | Inclusion Criteria: - Aged 5 to < 17 years old - Cycloplegic refraction within past year - Diagnosis of residual amblyopia, with no evidence of regression of amblyopic eye visual acuity by 1 or more LogMAR from best previous - Completed at least 6 months prior patching treatment (minimum 2 hours/day) or atropine treatment. - Stable visual acuity as defined by <1 LogMAR change over 2 visits - Xbox 360 Kinect, Wii or WiiU gaming system in the home, or a different gaming system with a version of Just Dance® already in the home. Exclusion Criteria: - Known problems with exercise tolerance - No gaming system in the home that supports Just Dance® Kids 2014, and no existing version of Just Dance® in the home - Current atropine treatment for amblyopia |
Country | Name | City | State |
---|---|---|---|
United States | Mayo Clinic | Rochester | Minnesota |
Lead Sponsor | Collaborator |
---|---|
Mayo Clinic |
United States,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Visual Acuity | The primary outcome measure will be LogMAR visual acuity measured 1 month (primary analysis window 3 weeks to 8 weeks) after initiating game play. | 1 month (3 weeks to 8 weeks) after initiating game play |
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