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Amblyopia clinical trials

View clinical trials related to Amblyopia.

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NCT ID: NCT03919708 Withdrawn - Amblyopia Clinical Trials

Amblyopia and Strabismus Detection Using Retinal Birefringence Imaging

RBI
Start date: February 4, 2020
Phase:
Study type: Observational

The purpose of this project is to compare the accuracy of two products at detecting amblyopia and strabismus in children. The devices will be Rebiscan's "blinq" (Pediatric Vision Scanner; PVS) and Rebiscan's RBI (Retinal Birefringence Imager).

NCT ID: NCT03906994 Withdrawn - Amblyopia Clinical Trials

Treating Amblyopia in Adults With Interactive Video Games

Start date: October 1, 2019
Phase: N/A
Study type: Interventional

Researchers are trying to determine whether interactive video game play, while wearing a patch over better-seeing eye, will improve subject reduced vision (amblyopia).

NCT ID: NCT03825107 Completed - Amblyopia Clinical Trials

Dichoptic Video Treatment for Amblyopia

Start date: January 31, 2019
Phase: N/A
Study type: Interventional

1. To determine whether watching contrast-rebalanced dichoptic videos is effective in improving visual acuity and reducing interocular suppression in amblyopic children 2. To compare the amount of visual acuity improvement achieved with the videos to tha amount achieved with patching (standard treatment for amblyopia)

NCT ID: NCT03822806 Completed - Amblyopia Clinical Trials

Augmenting Patching Treatment for Amblyopia With Physical Exercise

Start date: January 21, 2018
Phase: N/A
Study type: Interventional

Researches are trying to establish whether moderate exercise enhances the treatment benefit of patching 2 hours a day for residual amblyopia in children.

NCT ID: NCT03788031 Active, not recruiting - Amblyopia Clinical Trials

Perceptual Learning Treatment for Amblyopia

Start date: March 1, 2019
Phase: N/A
Study type: Interventional

Objectives. To develop a new treatment for amblyopia using a perceptual learning approach. Hypothesis to be tested. Our proposed experiments are designed to investigate whether practicing a grating detection task can improve vision in patients with amblyopia. Design and subjects. A total of 36 patients with amblyopia will be randomized allocated into two intervention groups: Group 1, perceptual learning therapy. Group 2, occlusion therapy. A control group comprising of 18 subjects with normal vision will be recruited for comparison. A battery of tests will be used to assess a range of visual functions before and after the treatment intervention. Study instruments. Grating acuity testing system Interventions. We have established a clinical protocol for acuity training. On each trial, a properly oriented stimulus will be presented randomly at one of the four locations on a flat monitor screen. The visual task is to indicate the location of the stimulus. Participants will be required to undertake 20 one-hour sessions of training. Main outcome measures. Resolution acuity, visual acuity, contrast sensitivity function

NCT ID: NCT03780205 Terminated - Amblyopia Clinical Trials

Bilateral and Unilateral Amblyopia Treatment Study

Start date: March 20, 2019
Phase:
Study type: Observational

The purpose for this study is to investigate spectacle compliance and treatment outcome in bilateral and unilateral refractive amblyopia in children age 3 to <10 years old. Specifically, how frequently and for what duration is spectacle wear necessary to maximize best-corrected visual acuity by spectacle correction alone.

NCT ID: NCT03767985 Recruiting - Amblyopia Clinical Trials

Patching or Gaming as Amblyopia Treatment?

Start date: December 18, 2017
Phase: N/A
Study type: Interventional

Amblyopia affects 3% of the children and is caused by strabismus, anisometropia or both. Standard treatment is glasses and patching therapy. From North-America, behavioural training, i.e. dichoptic training, perceptual learning and video gaming, has become increasingly popular to improve visual acuity not only in children but also in adults. In this study we aim to compare the standard occlusion therapy with dichoptic video gaming.

NCT ID: NCT03754153 Completed - Amblyopia Clinical Trials

Binocularly Balanced Viewing Study

BALANCE
Start date: October 28, 2019
Phase: N/A
Study type: Interventional

Amblyopia is treated by glasses and patches or blurring eyedrops to the good eye. This works in about 70% of children, but parents and children strongly dislike these treatments which may carry on for years and involve frequent clinic visits. In this pilot trial, 66 children will receive, at random, either a Nintendo 3DSXL console with movies, or standard patching/blurring eye-drop treatment. The Investigators will monitor adverse events (double vision), change in the balance between the two eyes and in visual acuity over 16 weeks.

NCT ID: NCT03668067 Completed - Refractive Errors Clinical Trials

Performance of 2WIN Photoscreener With Corneal Reflex Compared to School Bus Retinoscopy by AAPOS Guidelines

2WINbus
Start date: April 2, 2018
Phase:
Study type: Observational [Patient Registry]

Pediatric eye patients receive infrared photoscreener screening and skiascopy as a part of routine examination to compare ability to detect amblyopia risk factors.

NCT ID: NCT03655912 Recruiting - Amblyopia Clinical Trials

Binocular Visual Therapy and Video Games for Amblyopia Treatment.

Start date: October 9, 2018
Phase: N/A
Study type: Interventional

Amblyopia, or lazy eye, is best defined by the American Academy of Ophthalmology as a unilateral or bilateral reduction of the best corrected visual acuity that occurs in the setting of an otherwise normal eye, or a structural abnormality involving the eye or visual pathway with reduction in visual acuity that cannot be attributed only to the effect of the structural abnormality. Which causes an abnormal visual experience early in life, with consequences such as deficiencies in the ability to perceive contrast and/or movement, visual acuity, accommodation and stereopsis. The treatment of choice consists in patching of the fellow eye 2 hours per day. The disadvantage of this treatment modality is that patients end up not complying and when treatment is interrupted, lazy eye reappears. Amblyopia was thought to be a monocular disease, now a days there are reports of cortical visual paths changes in both eyes (the fellow and amblyopia eye), believing that it might be a monocular consequence of a binocular disease. Following that statement new treatment studies have arisen, stimulating both eyes not only to improve visual acuity in the lazy eye, but to restore binocular function as well. These treatments use videogames in celular phones, computers, or tablets where the fellow eye is exposed to reduced contrast and the lazy eye is exposed to full-contrast. Although the evidence is promising, more studies are needed to establish effectivity and security of this treatment modality.