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Clinical Trial Details — Status: Recruiting

Administrative data

NCT number NCT04791748
Other study ID # APHP201074
Secondary ID 2020-A02283-36
Status Recruiting
Phase N/A
First received
Last updated
Start date April 12, 2021
Est. completion date February 2025

Study information

Verified date January 2024
Source Assistance Publique - Hôpitaux de Paris
Contact Françoise Denoyelle, MD, PhD
Phone 1 71 39 67 85
Email f.denoyelle@aphp.fr
Is FDA regulated No
Health authority
Study type Interventional

Clinical Trial Summary

Vestibular information is important in establishing a child's static and dynamic postural control. Any vestibular deficit can have major consequences on development, spatial cognition and quality of life. In order to interact with the world around us, we must simultaneously integrate different sources of sensory informations (vision, hearing, perception of the body...). The brain integrates these different sensory components to form a unified and coherent perception: this is multisensory integration. Multisensory integration has been studied using virtual reality in adults, in the "spatial orientation" team of the Center for Integrative Neurosciences and Cognition. These experiments were carried out on healthy subjects and in weightless situations (international space station or parabolic flight). However, no protocol has been developed in children or in subjects with vestibular deficit. Virtual reality is interesting for developing such a protocol because it creates multisensory stimulation capable of promoting visual and proprioceptive compensation of the vestibular deficit. It induces an immersion of the patient in a virtual spatial and temporal environment difficult to carry out with traditional vestibular rehabilitation techniques. Its main advantage is that it is a fun and safe interactive diagnostic and therapeutic tool, which is particularly suitable for children. Being able to modulate certain sensory information using virtual reality, in children without vestibular function deficit and in children with vestibular function deficit, will make it possible to better understand the role of the vestibule in the construction of the self in relation to space and environment. In addition to the scientific aspect, the diagnostic and therapeutic benefits are potentially numerous. The objective of the study is to determine a reliable, well-tolerated and age-appropriate virtual reality protocol in children without vestibular deficit and in children with chronic vestibular deficit, making it possible to study the hand-eye coordination.


Description:

Vestibular information is important in establishing a child's static and dynamic postural control. Any vestibular deficit can have major consequences on development, spatial cognition and quality of life. In order to interact with the world around us, we must simultaneously integrate different sources of sensory informations (vision, hearing, perception of the body ...). The brain integrates these different sensory components to form a unified and coherent perception: this is multisensory integration. It is particularly important in children for the acquisition of sitting, standing and then walking. When a congenital vestibular deficit exists, adaptive behaviors using visual and proprioceptive inputs are set up. Multisensory integration has been studied using virtual reality in adults, in the "spatial orientation" team of the Center for Integrative Neurosciences and Cognition. These experiments were carried out on healthy subjects and in weightless situations (international space station or parabolic flight). However, no protocol has been developed in children or in subjects with vestibular deficit. Virtual reality is interesting for developing such a protocol because it creates multisensory stimulation capable of promoting visual and proprioceptive compensation of the vestibular deficit. It induces an immersion of the patient in a virtual spatial and temporal environment difficult to carry out with traditional vestibular rehabilitation techniques. Its main advantage is that it is a fun and safe interactive diagnostic and therapeutic tool, which is particularly suitable for children. Being able to modulate certain sensory information using virtual reality, in children without vestibular function deficit and in children with vestibular function deficit, will make it possible to better understand the role of the vestibule in the construction of the self in relation to space and environment. In addition to the scientific aspect, the diagnostic and therapeutic benefits are potentially numerous. The objective of the study is to determine a reliable, well-tolerated and age-appropriate virtual reality protocol in children without vestibular deficit and in children with chronic vestibular deficit, making it possible to study the hand-eye coordination.


Recruitment information / eligibility

Status Recruiting
Enrollment 100
Est. completion date February 2025
Est. primary completion date February 2025
Accepts healthy volunteers No
Gender All
Age group 7 Years to 17 Years
Eligibility Inclusion Criteria: - Minors aged 7 to 17 years (inclusive) - holders of parental authority not opposed to participation in the study Patients : - Presence of unilateral or bilateral chronic vestibular pathology - Patients followed in consultation at Necker Hospital in the Pediatric ENT department Controls: - No history of otological surgery and absence of vestibular pathology - Patients followed in consultation at Necker Hospital or siblings Exclusion Criteria: - Presence of an ophthalmological pathology (including refractive errors) - Presence of neurological pathology including epilepsy or any pathology that can alter mobility and interfere with the performance of tasks

Study Design


Related Conditions & MeSH terms


Intervention

Diagnostic Test:
Vestibular tests
Screening vestibular test for patients without chronic vestibular deficits Complete vestibular test if not done yet in care of patients with chronic vestibular deficits
Other:
Virtual reality
Virtual reality protocol : doing tasks involving hand-eye coordination, in virtual reality, and in different sensory situations

Locations

Country Name City State
France Hôpital Necker-Enfants Malades Paris

Sponsors (1)

Lead Sponsor Collaborator
Assistance Publique - Hôpitaux de Paris

Country where clinical trial is conducted

France, 

Outcome

Type Measure Description Time frame Safety issue
Primary Degree of reproducibility Doing a task involving hand-eye coordination, in virtual reality, and in different sensory situations. Success rate for each task is measured Day 0
Primary Degree of precision Doing a task involving hand-eye coordination, in virtual reality, and in different sensory situations. Rate of errors during the test Day 0
Secondary Compare the success rate in eye-hand coordination Compare eye-hand coordination in children without vestibular pathology and in children with vestibular déficits. Success rate for each task will be measured and compared between both groups Day 0
Secondary Correlate virtual reality results with vestibular test results Correlation between success rate during virtual reality and vestibular function (normal vestibular function or not in both ears) Day 0
Secondary Stratify responses to virtual reality by age Patients without chronic vestibular déficits. Comparison of success rate according to age Day 0
Secondary Occurrence of side effects of virtual reality Possible side effects of virtual reality Day 0
Secondary Children's satisfaction concerning the virtual reality protocol Open satisfaction questionnaire analysis Day 0
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