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Clinical Trial Details — Status: Recruiting

Administrative data

NCT number NCT06186882
Other study ID # GR-2021-12375102
Secondary ID
Status Recruiting
Phase N/A
First received
Last updated
Start date April 30, 2023
Est. completion date April 30, 2026

Study information

Verified date December 2023
Source IRCCS Eugenio Medea
Contact Sara Mascheretti
Phone 031877895
Email sara.mascheretti@lanostrafamiglia.it
Is FDA regulated No
Health authority
Study type Interventional

Clinical Trial Summary

Developmental dyslexia affects 7% of school-age children (Male:Female ratio of 1.5:1) and incurs disadvantages in education and occupation. Scientific progress concerning the etiology of developmental dyslexia evidenced the complex gene-environment interaction. The DCDC2-READ1 deletion associates with reading skills and affects the magnocellular-dorsal stream in humans and animals. DCDC2 modifies neural activity within the excitatory pathways. The magnocellular-dorsal stream mediates the function of the attention network. Difficulties in spatial and temporal attention shifting impair letter-to-speech sound integration increasing neural noise. Action video games improve the efficiency of the magnocellular-dorsal stream. The aim of this cutting-edge, round trip translation study is threefold: 1.to unravel new insights behind the pathophysiology of developmental dyslexia, 2. to assess gene-environment interaction effects on developmental dyslexia endophenotypes, and 3. to identify useful clues to foster the identification of new, personalized treatments.


Recruitment information / eligibility

Status Recruiting
Enrollment 60
Est. completion date April 30, 2026
Est. primary completion date April 30, 2026
Accepts healthy volunteers Accepts Healthy Volunteers
Gender All
Age group 5 Years to 6 Years
Eligibility Inclusion Criteria - 5-years old pre-readers, - normal intelligence quotient, - no main counter indications for magnetic resonance acquisition, - no previous diagnosis of any neurodevelopmental disorders. Exclusion Criteria: - intelligence quotient below the average range, - presence of counter indications for magnetic resonance acquisition, - previous diagnosis of any neurodevelopmental disorders.

Study Design


Related Conditions & MeSH terms


Intervention

Behavioral:
Action Video-Game
Thanks to their specific characteristics (presentation of multiple peripheral, rapidly moving, spatio-temporally unpredictable stimuli), Action Video-Games improve reading skills through their effects on the Magnocellular-Dorsal stream. Training will consist of 20 days of Action Video-Games sessions of 1 hour each, three times per week.

Locations

Country Name City State
Italy Scientific Institute IRCCS E Medea Bosisio Parini LC

Sponsors (2)

Lead Sponsor Collaborator
IRCCS Eugenio Medea Università degli studi di Bergamo

Country where clinical trial is conducted

Italy, 

Outcome

Type Measure Description Time frame Safety issue
Primary Short-term memory Short-term memory - assessed by the Single Digit Forward Span, Single Digit Backward Span. Measures obtained: Z scores age-corrected. 3 years
Primary Phonological awareness Phonological awareness - assessed by the nonword repetition test. Measures obtained: Z scores age-corrected. 3 years
Primary Rapid automatized naming Rapid automatized naming - assessed by the RAN test. Measures obtained: Z scores age-corrected. 3 years
Primary Reading skills Reading skills - assessed by single unrelated words and pseudo-words reading tests. Measures obtained: Z scores age-corrected. 3 years
Primary Visual attention Visual attention - assessed by a computer-based visual attention task 3 years
Primary Visual motion processing Visual motion processing - assessed by Coherent dot motion task 3 years
Primary measurement of neurotransmitters in vivo measures of neurotransmitters including glutamate and gamma-Aminobutyric acid magnetic resonance spectroscopy 3 years
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