Low Back Pain Clinical Trial
Official title:
Using an Interactive Game to Reduce Fear & Increase Spine Motion in Low Back Pain
A fundamental clinical problem in individuals with chronic low back pain is the significant alteration in movement patterns that restrict lumbar spine motion. This is particularly true for individuals with fear of re-injury with movement (i.e., kinesiophobia). The primary aims of the current study are to use a whole body video game environment to 1) determine the effects of game play on lumbar spine flexion and expectations of pain and harm and 2) determine the effects of altered movement gain on lumbar spine flexion.
| Status | Completed |
| Enrollment | 53 |
| Est. completion date | April 2016 |
| Est. primary completion date | April 2016 |
| Accepts healthy volunteers | No |
| Gender | Both |
| Age group | 18 Years to 50 Years |
| Eligibility |
Inclusion Criteria: 1. Answer Yes to the following: - Have you had low back pain constantly or on most days for the last 3 months? - Has your back pain caused you to seek medical care? 2. Low back pain is classified from category 1 (back pain that does not radiate) through category 3 (back pain that radiates beyond the knee, but without neurological signs) on the Classification System of the Quebec Task Force on Spinal Disorders. 3. Report elevated levels of kinesiophobia. 4. Report no health conditions that may restrict movement or preclude safe participation. Exclusion Criteria: Individuals must not: 1. Have a personal history of the following neurological disorders: Alzheimer's, Amyotrophic Lateral Sclerosis, Multiple Sclerosis, Parkinson's, Stroke 2. Have a personal history of the following cardiorespiratory disorders: Congestive heart failure, Heart attack in past 24 months 3. Have a personal history of the following musculoskeletal disorders: Rheumatoid Arthritis, pathologic fractures of the spine, avascular necrosis or osteonecrosis, severe osteoarthritis. 4. Have a personal history of spine surgery or a hip arthroplasty 5. Have active cancer or recent, unexplained weight loss 6. Report being blind 7. Report being pregnant 8. Report current or pending litigation related to back pain 9. Currently be taking narcotic medication 10. Score in the clinically significant range for substance abuse (Drug Abuse Screening Test (DAST) > 6), alcohol abuse (Alcohol Use Disorders Identification Test (AUDIT-C) > 4), or depression (Center for Epidemiological Studies-Depression (CES-D) > 16). |
Allocation: Randomized, Endpoint Classification: Efficacy Study, Intervention Model: Parallel Assignment, Masking: Single Blind (Investigator), Primary Purpose: Basic Science
| Country | Name | City | State |
|---|---|---|---|
| United States | Ohio University | Athens | Ohio |
| Lead Sponsor | Collaborator |
|---|---|
| Ohio University |
United States,
| Type | Measure | Description | Time frame | Safety issue |
|---|---|---|---|---|
| Primary | Lumbar spine flexion changes | This assessment tracks the magnitude of spine motion used to complete standardized reaching tasks in which participants reach to 3 targets (High, Middle, Low) located in the mid-sagittal plane. Participants will perform five reaching trials to each the target location and then return to an upright posture, with rest provided between each trial. Lumbar spine flexion will be defined as the change in joint angle (i.e., the difference between the joint angles at the beginning of the trial before the go signal and those extracted 100 ms after target contact). The average of the five reaches to each target location will serve as the dependent variable. | baseline (day 1) to post-test (day 5) | No |
| Primary | Expectation of pain changes | For each target height, prior to the first reaching trial participants will be asked to rate the level of "expected pain" using a visual analog scale. The scale will consist of a 10-cm horizontal line with no numbers, marks, or descriptive vocabulary along its length. The scale will be anchored with the descriptors "No pain" and "Worst pain imaginable", respectively, at each end of the line. The pain expectancy ratings for each target location will serve as the dependent variable. | baseline (day 1) to post-test (day 5) | No |
| Primary | Expectation of harm changes | For each target height, prior to the first reaching trial participants will be asked to rate the level of "expected harm" using a visual analog scale. The scale will consist of a 10-cm horizontal line with no numbers, marks, or descriptive vocabulary along its length. The scale will be anchored with "Not at all concerned" and "Extremely concerned" regarding potential harm to the back during task performance. The harm expectancy ratings for each target location will serve as the dependent variable. | baseline (day 1) to post-test (day 5) | No |
| Secondary | Lumbar spine flexion change as a function of altered movement gain | Change in lumbar flexion measured during game play will be measured across the three gaming sessions. | session day 2, 3 and 4 | No |
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