Cerebral Palsy Clinical Trial
Official title:
Design and Evaluation the Feasibility, Effects of Kinect-based Computer Games as Upper Extremity Training Tool in Children With Cerebral Palsy
The purpose of this study is to design and evaluation the feasibility, effects of Kinect-based Computer Games as Upper Extremity Training Tool in Children with Cerebral Palsy.
Background Children with cerebral palsy (CP) usually have various limitations in function of
their upper limbs. Upper limbs function training is one of the important issues in CP
rehabilitation. There is a growing interest in rehabilitation specialists to integrate
commercialized interactive computer play into rehabilitation programs. According to the
literature research, commercialized interactive computer play could improve speed and
quality of movement, for hand or upper limb function, the results were mixed. The
investigators think the interactive computer play could be feasible in upper limb training
among children with CP. However, the investigators should integrate the rehabilitation
training concept to the computer playing in order to get better outcome from such training.
The electronic experts and rehabilitation experts should work together to reach the goal.
Therefore, the aims of this study are 1.to design Kinect computer games as the
rehabilitation training tool for upper limbs of children with CP, 2. to assess the
feasibility and effects of the Kinect computer games.
Methods The investigators will spend around nine months to design the computer games. The
investigators will search from the internet to download the computer games which are with no
copy-right issue. The investigators will use Kinect sensor to catch the child's motion. The
rehabilitation team will choose several upper limb motions which are common used in training
for children with CP. Then Professor Chang's team will modify the software design to make
those target motions to be the game control actions.When a prototype game is created, the
investigators will invite two to four children with CP to pilot test the game. The game
design will be completed till children and therapists satisfy the design.
Within one year and three months the investigators will do a randomized control trial to
compare the effects between the Kinect games and traditional occupational therapy (OT) in
the upper limb function of children in CP. The investigators will recruit 30 children and
randomize them into two groups.
In each intervention section the intervention group will receive computer games training for
30 minutes and 30 minutes traditional OT. The control group will receive traditional OT for
1 hour. There are 3 sections for 1 week; the intervention period will be 8 weeks.
Statistic methods Inter-group differences in baseline characteristics were evaluated using
an independent t tests or Wilcoxon rank sum tests or χ2 analysis. Analysis of variance with
repeated measures was used to determine the effects of intervention on each dependent
variable. Model effects were group, time, and their interaction.
;
Allocation: Randomized, Endpoint Classification: Efficacy Study, Intervention Model: Single Group Assignment, Masking: Single Blind (Outcomes Assessor), Primary Purpose: Treatment
Status | Clinical Trial | Phase | |
---|---|---|---|
Recruiting |
NCT05317234 -
Genetic Predisposition in Cerebral Palsy
|
N/A | |
Recruiting |
NCT05576948 -
Natural History of Cerebral Palsy Prospective Study
|
||
Completed |
NCT04119063 -
Evaluating Wearable Robotic Assistance on Gait
|
Early Phase 1 | |
Completed |
NCT03264339 -
The Small Step Program - Early Intervention for Children With High Risk of Developing Cerebral Palsy
|
N/A | |
Completed |
NCT05551364 -
Usability and Effectiveness of the ATLAS2030 Exoskeleton in Children With Cerebral Palsy
|
N/A | |
Completed |
NCT03902886 -
Independent Walking Onset of Children With Cerebral Palsy
|
||
Recruiting |
NCT05571033 -
Operant Conditioning of the Soleus Stretch Reflex in Adults With Cerebral Palsy
|
N/A | |
Not yet recruiting |
NCT04081675 -
Compliance in Children With Cerebral Palsy Supplied With AFOs
|
||
Completed |
NCT02167022 -
Intense Physiotherapies to Improve Function in Young Children With Cerebral Palsy
|
N/A | |
Completed |
NCT04012125 -
The Effect of Flexible Thoracolumbar Brace on Scoliosis in Cerebral Palsy
|
N/A | |
Enrolling by invitation |
NCT05619211 -
Piloting Movement-to-Music With Arm-based Sprint-Intensity Interval Training Among Children With Physical Disabilities
|
Phase 1 | |
Completed |
NCT04489498 -
Comparison of Somatometric Characteristics Between Cerebral Palsy and Normal Children, Cross-sectional, Multi Center Study
|
||
Completed |
NCT03677193 -
Biofeedback-enhanced Interactive Computer-play for Youth With Cerebral Palsy
|
N/A | |
Recruiting |
NCT06450158 -
Robot-assisted Training in Children With CP
|
N/A | |
Completed |
NCT04093180 -
Intensive Neurorehabilitation for Cerebral Palsy
|
N/A | |
Completed |
NCT02909127 -
The Pediatric Eating Assessment Tool
|
||
Not yet recruiting |
NCT06377982 -
Human Umbilical Cord Blood Infusion in Patients With Cerebral Palsy
|
Phase 1 | |
Not yet recruiting |
NCT06007885 -
Examining Capacity Building of Youth With Physical Disabilities to Pursue Participation Following the PREP Intervention.
|
N/A | |
Not yet recruiting |
NCT03183427 -
Corpus Callosum Size in Patients With Pineal Cyst
|
N/A | |
Active, not recruiting |
NCT03078621 -
Bone Marrow-Derived Stem Cell Transplantation for the Treatment of Cerebral Palsy
|
Phase 1/Phase 2 |