Clinical Trials Logo

Clinical Trial Details — Status: Recruiting

Administrative data

NCT number NCT05947279
Other study ID # HM20025761
Secondary ID
Status Recruiting
Phase N/A
First received
Last updated
Start date April 3, 2024
Est. completion date December 15, 2025

Study information

Verified date May 2024
Source Virginia Commonwealth University
Contact Brooke Dexheimer, PhD, OTD, OTR/L
Phone 563-547-0125
Email dexheimerb@vcu.edu
Is FDA regulated No
Health authority
Study type Interventional

Clinical Trial Summary

Motor adaptation and generalization are believed to occur via the integration of various forms of sensory feedback for a congruent representation of the body's position in space along with estimation of inertial properties of the limb segments for accurate specification of movement. Thus, motor adaptation is often studied within curated environments incorporating a "mis-match" between different sensory systems (i.e. a visual field shift via prism googles or a visuomotor rotation via virtual reality environment) and observing how motor plans change based on this mis-match. However, these adaptations are environment-specific and show little generalization outside of their restricted experimental setup. There remains a need for motor adaptation research that demonstrates motor learning that generalizes to other environments and movement types. This work could then inform physical and occupational therapy neurorehabilitation interventions targeted at addressing motor deficits.


Description:

Voluntary movement and sensory perception are fundamental aspects of the human experience. Senses such as visual and proprioceptive feedback inform movement by continuously providing the central nervous system with information on limb location, movement error, and task performance. However, the specific mechanisms behind how different forms of sensory information are used to adapt and generalize movement remain poorly understood. Motor adaptation, or the modification of movement based on error feedback (Martin et al., 1996), is often elicited during rehabilitation but must be generalized to functional performance, such as activities of daily living, in order to successfully rehabilitate motor deficits following stroke. Motor adaptation and generalization are believed to occur via the integration of various forms of sensory feedback for a congruent representation of the body's position in space along with estimation of inertial properties of the limb segments for accurate specification of movement. Thus, motor adaptation is often studied within curated environments incorporating a "mis-match" between different sensory systems (i.e. a visual field shift via prism googles or a visuomotor rotation via virtual reality environment) and observing how motor plans change based on this mis-match. However, these adaptations are environment-specific and show little generalization outside of their restricted experimental setup. There remains a need for motor adaptation research that demonstrates motor learning that generalizes to other environments and movement types. This work could then inform physical and occupational therapy neurorehabilitation interventions targeted at addressing motor deficits.


Recruitment information / eligibility

Status Recruiting
Enrollment 60
Est. completion date December 15, 2025
Est. primary completion date December 15, 2024
Accepts healthy volunteers Accepts Healthy Volunteers
Gender All
Age group 18 Years to 40 Years
Eligibility Inclusion Criteria: - Right-handed as determined by the short-form Edinburgh Handedness Inventory - Between the ages of 18 and 40 Exclusion Criteria: - Mixed- or left-handed as determined by the short-form Edinburgh Handedness Inventory - Self-reported history of any of the following: Seizure and/or diagnosis of epilepsy Fainting spells Concussion with loss of consciousness Ringing in the ears (tinnitus) Cochlear implants Migraines Diagnosed psychological or neurological condition Metal in the scalp - Any previous adverse reaction to a brain stimulation technique - Any previous adverse reaction to 3D virtual reality environments (i.e. 'cybersickness') - Possibility of being currently pregnant (for females only) - Current open head wound or skin condition of the scalp - Current implanted device(s) (i.e. cardiac pacemaker)

Study Design


Related Conditions & MeSH terms


Intervention

Behavioral:
Comparing motor adaptation reaching performance
By comparing motor adaptation reaching performance between these three groups, the investigators can examine how stimulation to each specific area of the brain modulates different aspects of motor adaptation

Locations

Country Name City State
United States Virginia Commonwealth University Medical Center Richmond Virginia

Sponsors (1)

Lead Sponsor Collaborator
Virginia Commonwealth University

Country where clinical trial is conducted

United States, 

Outcome

Type Measure Description Time frame Safety issue
Primary Initial direction error, or difference between participant's fingertip direction Initial direction error, or difference between participant's fingertip direction at the timepoint of peak velocity relative to a linear path to the target. As for time frame, this is a single-visit study. Initial direction error will be compared during baseline reaching and following 20 minutes of non-invasive neural stimulation. Completion of the study visit, approx 20 minutes
Primary Initial direction error variance Initial direction error variance across multiple trials. Completion of the study visit, approx 20 minutes
Secondary Final position error Secondary outcome: final position error, or distance from participant's fingertip position at the conclusion of the reach to the center of the target. Similar to above, this measure will be compared during baseline and following 20 minutes of stimulation. Completion of the study visit, approx 20 min
Secondary Final position error variance across multiple trials. Final position error variance across multiple trials. Completion of the study visit, approx 20 min
Secondary Deviation from linearity Deviation from linearity, or a ratio of minimum and maximum displacement across the parallel and perpendicular planes of the reaching movement. Completion of the study visit, approx 20 min
Secondary Peak tangential velocity Peak tangential velocity, or highest tangential velocity reached during reach. Completion of the study visit, approx 20 min
See also
  Status Clinical Trial Phase
Completed NCT04934319 - Association Between Balance and the Integrity of Cerebellar White Matter Tracts in a Healthy Population N/A
Not yet recruiting NCT06458153 - Imaging Speech in Neurotypical Adults and Individuals With Cerebellar Stroke N/A
Completed NCT04046055 - Cerebellar Transcranial Direct Current Stimulation in Parkinson's Disease N/A
Completed NCT05809349 - The Mechanism of cTBS Targeting Dentate Nucleus for DRE N/A