Lupus Erythematosus, Systemic Clinical Trial
Official title:
Interactive Digital Technology (Project EVO) to Assess and Improve Cognitive Dysfunction in Patients With Systemic Lupus Erythematosus (SLE)
Verified date | January 2020 |
Source | National Jewish Health |
Contact | n/a |
Is FDA regulated | No |
Health authority | |
Study type | Interventional |
The purpose of this study is to evaluate whether a short interactive video game device is associated with performance on standard measures of attention and problem solving in patients with systemic lupus erythematosus(SLE). The study is also designed to see if playing the video game for four weeks improves attention and problem solving in patients with SLE.
Status | Active, not recruiting |
Enrollment | 60 |
Est. completion date | July 1, 2020 |
Est. primary completion date | September 30, 2019 |
Accepts healthy volunteers | No |
Gender | All |
Age group | 18 Years to 65 Years |
Eligibility |
Inclusion Criteria: - Diagnosis of SLE Exclusion Criteria: - Major neurological problems (head trauma, degenerative vascular or metabolic disorder; neoplasm or toxic exposure) prior to SLE - Major psychiatric disorder prior to SLE - Major substance abuse - Pregnant - Major motor impairment - High SLE disease activity - History of learning disability |
Country | Name | City | State |
---|---|---|---|
United States | Natinal Jewish Health | Denver | Colorado |
Lead Sponsor | Collaborator |
---|---|
National Jewish Health | Akili Interactive Labs, Inc., Novartis Pharmaceuticals |
United States,
Type | Measure | Description | Time frame | Safety issue |
---|---|---|---|---|
Primary | Change in mean response time on EVO Monitor | Average response time (ms) to in game stimuli | 30 Days | |
Primary | Change in response time variability on EVO Monitor | Compares response time (ms) while single and multi- tasking in EVO game play | 30 Days | |
Primary | Change in EVO performance threshold | Calculation of performance when participant is single vs. multi-tasking | 30 days | |
Primary | Change in Digit Vigilance Test Scores | This task measures attention. Scores are based on number of targets found and time to completion. Scores are converted to a t-score based on demographically corrected normative data. | 30 Days | |
Primary | Change in Trail Making Test Scores | This is a test of visual attention and task switching. Scores are based on time to completion and number of errors made. Scores are converted to a t-score based on demographically corrected normative data. | 30 days | |
Primary | Change in Stroop Test Scores | This examines cognitive flexibility. The participant reads color words or names ink colors from different pages as quickly as possible within a time limit. The test yields three scores based on the number of items completed on each of the three stimulus sheets as well as in interference score. Scores are converted to a t-statistic based on demographically corrected normative data. | 30 days | |
Primary | Change in Digit Symbol Substitution Scores | The participant scans a key and draws the correct symbol below a the corresponding number. Number of symbols drawn in 120 seconds is converted to a t-statistic using demographically corrected normative data. | 30 days |
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